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fscr0153_008_120

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0153_008_120.bf

Context:The Phantom Thieves encounter fake 'Sayuri' paintings and fight Shadows.

Ryuji
e210_163_mes01
What do you think of this paintin'?
Is it real?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]What do you think of this paintin'?[n]Is it real?[n][f 1 1][e]
e210_163_selA
  • It's the real thing.
  • It's a fake.
  • I don't know.
[f 0 5 65278][f 2 1]It's the real thing.[e] [f 0 5 65278][f 2 1]It's a fake.[e] [f 0 5 65278][f 2 1]I don't know.[e]
Response to selection: It's the real thing.
Yusuke
e210_163_selA_0_mes01
Yes, this is the true "Sayuri."
It may be an illusion, but there can be no
mistaking its allure. Nicely done, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 5 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4021 65535 0]Yes, this is the true "Sayuri."[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It may be an illusion, but there can be no[n]mistaking its allure. Nicely done, Joker.[n][f 1 1][e]
Response to selection: It's a fake.
Yusuke
e210_163_selA_0_mes02
No! That one is a fake!
[f 0 5 65278][f 2 1][f 4 6 0 5 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4039 65535 0]No! That one is a fake![n][f 1 1][e]
Response to selection: I don't know.
Ryuji
e210_163_selA_0_mes03
Dammit, it was a trap!
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Dammit, it was a trap![n][f 1 1][e]
Yusuke
e210_163_selA_1_mes01
No, that's the real "Sayuri." It may be but
an illusion, but there can be no mistaking
its allure!
[f 0 5 65278][f 2 1][f 4 6 0 5 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4037 65535 0]No, that's the real "Sayuri." It may be but[n]an illusion, but there can be no mistaking[n]its allure![n][f 1 1][e]
Morgana
e210_163_selA_1_mes02
Crap! Enemies!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Crap! Enemies![n][f 1 1][e]
Yusuke
e210_163_selA_1_mes03
That is correct. Nicely said, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4189 65535 0]That is correct. Nicely said, Joker.[n][f 1 1][e]
Ann
e210_163_selA_2_mes01
It looks like there are some other
paintings too. It might be easier if
we compare them.
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6020 65535 0]It looks like there are some other[n]paintings too. It might be easier if[n]we compare them.[n][f 1 1][e]

Related files

938 other files in field.

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Placeholder dialogue.

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Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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Placeholder dialogue for the Phantom Thieves.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Placeholder dialogue.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.