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fscr0154_010_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0154_010_100.bf

Context:The Phantom Thieves find the Treasure and prepare to send the calling card.

Morgana
e259_601_mes01
Found it. It's right here!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]Found it. It's right here![n][f 1 1][e]
Makoto
e259_601_mes02
I don't see anything.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 2 0 0]I don't see anything.[n][f 1 1][e]
Ryuji
e259_601_mes03
Once we get this far, we need this
callin' card thing.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 3 0 0]Once we get this far, we need this[n]callin' card thing.[n][f 1 1][e]
Makoto
e259_601_mes04
A calling card... I see...
Making the target believe that the
Treasure is in danger will cause it
to materialize.
That's quite a bold trick.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 4 0 0]A calling card... I see...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 5 0 0]Making the target believe that the[n]Treasure is in danger will cause it[n]to materialize.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 6 0 0]That's quite a bold trick.[n][f 1 1][e]
Ann
e259_601_mes05
Huh? She understood?
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 7 0 0]Huh? She understood?[n][f 1 1][e]
Yusuke
e259_601_mes06
Joker, we'll defer to you regarding its
timing.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 8 0 0]Joker, we'll defer to you regarding its[n]timing.[n][f 1 1][e]
Morgana
e259_601_mes07
Okay guys, let's get ready for the heist!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 9 0 0]Okay guys, let's get ready for the heist![n][f 1 1][e]
Ann
e259_601_mes08
The next time we enter that Treasure room
will be after we send out the calling card.
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 10 0 0]The next time we enter that Treasure room[n]will be after we send out the calling card.[n][f 1 1][e]
Ryuji
e259_601_mes09
In the end, that Kaneshiro bastard only
showed his stupid face once...
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 11 0 0]In the end, that Kaneshiro bastard only[n]showed his stupid face once...[n][f 1 1][e]
Morgana
e259_601_mes10
That doesn't matter. As long as we steal
the Treasure, we'll change his heart.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 12 0 0]That doesn't matter. As long as we steal[n]the Treasure, we'll change his heart.[n][f 1 1][e]
Makoto
e259_601_mes11
Then let's act as the Phantom Thieves
should and send the calling card. It's
on you, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 13 0 0]Then let's act as the Phantom Thieves[n]should and send the calling card. It's[n]on you, Joker.[n][f 1 1][e]
Yusuke
e259_601_mes12
If you wish to train or explore further
before sending it, that decision is purely
yours.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 14 0 0]If you wish to train or explore further[n]before sending it, that decision is purely[n]yours.[n][f 1 1][e]
Morgana
e259_601_mes13
If we want to keep going, we'll need to
send out a calling card.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1158 65535 0]If we want to keep going, we'll need to[n]send out a calling card.[n][f 1 1][e]
Morgana
TREASURE_POINT_END_mes01
Come on, it's time we sent the calling card.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Come on, it's time we sent the calling card.[n][f 1 1][e]

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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Placeholder dialogue.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.