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fscr0155_002_010

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0155_002_010.bf

Context:The team finds a stone slab with a riddle about colors.

Stone Monument
GMC_PUZZLE_INIT_msg_02
Those who serve the emerald queen are
the children of ebon, scarlet, and azure.
[f 0 5 65278][f 2 1]Those who serve the emerald queen are[n]the children of ebon, scarlet, and azure.[n][f 1 1][e]
Morgana
GMC_PUZZLE_EXIT_CHECK_ms
What's wrong, Joker? Do you need to
think this over?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]What's wrong, Joker? Do you need to[n]think this over?[n][f 1 1][e]
YESNO_SEL
  • Yes please.
  • Not yet.
[f 0 5 65278][f 2 1]Yes please.[e] [f 0 5 65278][f 2 1]Not yet.[e]
Response to selection: Yes please.
Ryuji
GMC_PUZZLE_EXIT_CLEAR_ms
Aw yeah! There we go!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]Aw yeah! There we go![n][f 1 1][e]
Response to selection: Not yet.
Makoto
GMC_PUZZLE_HINT_msg
The text on this slab must have some
sort of meaning.
If I were to say it with more common
colors, it would be something like...
"The black, red, and blue children
serve the green queen."
[f 0 5 65278][f 2 1]The text on this slab must have some[n]sort of meaning.[n][f 1 1][e][f 0 5 65278][f 2 1]If I were to say it with more common[n]colors, it would be something like...[n][f 1 1][e][f 0 5 65278][f 2 1]"The black, red, and blue children[n]serve the green queen."[n][f 1 1][e]

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The protagonist cleans their room at Leblanc for the first time.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

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The team explains how to sneak into a Palace and Ann joins the infiltration.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.