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fscr0155_002_135

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0155_002_135.bf

Context:The team finds a way to open the main stairway door using light reflection.

Ryuji
MSG_e295_090_000
Hey, is that...
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]Hey, is that...[n][f 1 1][e]
Yusuke
MSG_e295_090_001
...The door to the great stairs!
That means we are directly above where
we ended up after coming through the
front entrance.
[f 0 5 65278][f 2 1][f 4 6 0 5 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]...The door to the great stairs![n][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 8 2 1 4159 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That means we are directly above where[n]we ended up after coming through the[n]front entrance.[n][f 1 1][e]
Yusuke
D04_03_e295_090_AF_mes01
That door is certainly the same as what
we saw underground.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That door is certainly the same as what[n]we saw underground.[n][f 1 1][e]
Ann
D04_03_e295_090_AF_mes02
We opened that one before by shining
light on it. Do you think the same
method will work here?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We opened that one before by shining[n]light on it. Do you think the same[n]method will work here?[n][f 1 1][e]
Ryuji
MSG_D155_02_F01_c_01_000
Hey, don't this look familiar? Y'know,
back from when we opened that door
underground?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7183 65535 0]Hey, don't this look familiar? Y'know,[n]back from when we opened that door[n]underground?[n][f 1 1][e]
Ann
MSG_D155_02_F01_c_01_001
We had to shine light on that one to
get it to open, right? Do you think
this is the same mechanism!?
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We had to shine light on that one to[n]get it to open, right? Do you think[n]this is the same mechanism!?[n][f 1 1][e]
Ann
MSG_D155_02_F01_c_01_AF0
If we can direct this light towards
the door, it should open.
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If we can direct this light towards[n]the door, it should open.[n][f 1 1][e]
Yusuke
D155_02_F01_c_01_AF02_me
The light has been reflected in the
direction of the door.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The light has been reflected in the[n]direction of the door.[n][f 1 1][e]
Makoto
D155_02_F01_c_01_AF02_me_2
So this device was designed to lift
the seal...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]So this device was designed to lift[n]the seal...[n][f 1 1][e]

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

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The team explains how to sneak into a Palace and Ann joins the infiltration.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.