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fscr0155_002_140

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0155_002_140.bf

Context:The team solves another mural puzzle, revealing a memory of Futaba's mother.

Ryuji
MSG_e295_099_000
Another door? Damn, this is takin'
forever.
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7040 65535 0]Another door? Damn, this is takin'[n]forever.[n][f 1 1][e]
Makoto
MSG_e295_099_001
Thinking back to how it felt when we
first climbed these, I believe we're not
even halfway yet.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Thinking back to how it felt when we[n]first climbed these, I believe we're not[n]even halfway yet.[n][f 1 1][e]
Ann
MSG_e295_099_002
Well, this is for Futaba-chan! We need to
keep at it!
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Well, this is for Futaba-chan! We need to[n]keep at it![n][f 1 1][e]
Ann
MSG_e295_099_AF_000
I wonder if we need to use light to open
this door too.
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I wonder if we need to use light to open[n]this door too.[n][f 1 1][e]
Makoto
MSG_e295_099_AF_001
That's a possibility. In any case, let's try
proceeding onward.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That's a possibility. In any case, let's try[n]proceeding onward.[n][f 1 1][e]
Ryuji
MSG_e296_120_000
What's this thing? It looks like some
kinda TV screen...
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]What's this thing? It looks like some[n]kinda TV screen...[n][f 1 1][e]
Yusuke
MSG_e296_120_001
There must be some trick to it. Why don't
we look around?
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There must be some trick to it. Why don't[n]we look around?[n][f 1 1][e]
Yusuke
MSG_e296_120_AF02_000
This is likely meant to display a painting.
Perhaps we should try to complete that
picture from earlier.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]This is likely meant to display a painting.[n]Perhaps we should try to complete that[n]picture from earlier.[n][f 1 1][e]
D155_02_F02_c_02_mes01
Light is hitting the wall...
[f 0 5 65278][f 2 1]Light is hitting the wall...[n][f 1 1][e]
D155_02_F02_c_02_AF_mes0
Light is hitting the wall...
[f 0 5 65278][f 2 1]Light is hitting the wall...[n][f 1 1][e]
Yusuke
MSG_e296_125_000
We have opened the second door,
but the mystery has only intensified.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4023 65535 0]We have opened the second door,[n]but the mystery has only intensified.[n][f 1 1][e]
Morgana
MSG_e296_125_001
There's no doubt we're getting closer
to the Treasure. Come on, let's keep
moving!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There's no doubt we're getting closer[n]to the Treasure. Come on, let's keep[n]moving![n][f 1 1][e]

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

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The team explains how to sneak into a Palace and Ann joins the infiltration.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

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Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.