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fscr0155_002_155

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0155_002_155.bf

Context:The team solves a mural puzzle showing Futaba's mother's suicide.

Makoto
D04_03_e296_231_mes01
This is the same mechanism as the one
we saw before.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]This is the same mechanism as the one[n]we saw before.[n][f 1 1][e]
Ryuji
D04_03_e296_231_mes02
Then we just gotta touch it and make
something happen, yeah? C'mon, let's
try it out.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 2 0 0]Then we just gotta touch it and make[n]something happen, yeah? C'mon, let's[n]try it out.[n][f 1 1][e]
Morgana
MSG_e296_231_AF_000
Something should happen if we can
complete the picture. Let's try this again.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 15 0 0]Something should happen if we can[n]complete the picture. Let's try this again.[n][f 1 1][e]
Morgana
D04_03_e296_231_AF02_mes
It looks like solving the puzzle has
changed the direction the light is
reflecting.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1035 65535 0]It looks like solving the puzzle has[n]changed the direction the light is[n]reflecting.[n][f 1 1][e]
Ann
D04_03_e296_231_AF02_mes_2
Come on, we should go check if that
door's open now.
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Come on, we should go check if that[n]door's open now.[n][f 1 1][e]
Yusuke
D04_03_e296_201_mes01
It seems the picture is complete.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4155 65535 0]It seems the picture is complete.[n][f 1 1][e]
Makoto
D04_03_e296_201_mes02
Is she... jumping in front of a car?
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 6 0 0]Is she... jumping in front of a car?[n][f 1 1][e]
Ann
D04_03_e296_201_mes03
Could this be the moment when Futaba's
mother committed suicide?
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 7 0 0]Could this be the moment when Futaba's[n]mother committed suicide?[n][f 1 1][e]
Ann
D04_03_e296_201_mes04
Hm? Another voice...
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 8 0 0]Hm? Another voice...[n][f 1 1][e]
Young Woman
D04_03_e296_201_mes05
(廃人化するときの恐ろしいうめき)
[f 0 5 65278][f 2 1](廃人化するときの恐ろしいうめき)[n][f 1 1][e]
Young Woman's Voice
D04_03_e296_201_mes06
...F-Futabaaa...
...Y-You... aaaaaareee...
[f 0 5 65278][f 2 1][f 3 1 1 0 0 9 0 0]...F-Futabaaa...[n][f 1 1][e][f 0 5 65278][f 2 1][f 3 1 1 0 0 10 0 0]...Y-You... aaaaaareee...[n][f 1 1][e]
D04_03_e296_201_mes07
(SE)車の衝突音
[f 0 5 65278][f 2 1](SE)車の衝突音[n][f 1 1][e]
Ryuji
D04_03_e296_201_mes08
...She died right in front of Futaba's eyes.
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 11 0 0]...She died right in front of Futaba's eyes.[n][f 1 1][e]
Makoto
D04_03_e296_201_mes09
That's horrible...
[f 0 5 65278][f 2 1][f 4 6 0 6 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 12 0 0]That's horrible...[n][f 1 1][e]
Yusuke
D04_03_e296_201_mes10
So, did her desire to forget those
memories cause her to repress them?
[f 0 5 65278][f 2 1][f 4 6 0 5 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 13 0 0]So, did her desire to forget those[n]memories cause her to repress them?[n][f 1 1][e]
dummy_mes01
(仮)反射板が動く
[f 0 5 65278][f 2 1](仮)反射板が動く[n][f 1 1][e]
dummy_mes02
(仮)光が反射される
[f 0 5 65278][f 2 1](仮)光が反射される[n][f 1 1][e]
dummy_mes03
(仮)壁画が消える
[f 0 5 65278][f 2 1](仮)壁画が消える[n][f 1 1][e]
dummy_mes04
(仮)扉がひらく
[f 0 5 65278][f 2 1](仮)扉がひらく[n][f 1 1][e]
D04_PUZZLE_dummy1_mes01
(仮)パズルギミック調整中のため飛ばします
[f 0 5 65278][f 2 1](仮)パズルギミック調整中のため飛ばします[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.