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fscr0155_003_125

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0155_003_125.bf

Context:The team finds a control panel for a hologram and can turn it on and off.

Morgana
MSG_D155_03_c_02_000
Hm... Unlike on the other one, there's
no control panel here.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hm... Unlike on the other one, there's[n]no control panel here.[n][f 1 1][e]
Yusuke
MSG_D155_03_c_02_001
The color of this hologram is different
as well—it's blue.
[f 0 5 65278][f 2 1][f 4 6 0 5 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The color of this hologram is different[n]as well—it's blue.[n][f 1 1][e]
Makoto
MSG_D155_03_c_02_002
That might be pointing us toward what
we need to do. Blue... You know,
that sounds familiar...
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That might be pointing us toward what[n]we need to do. Blue... You know,[n]that sounds familiar...[n][f 1 1][e]
Makoto
D04_03_e296_215_mes01
It seems the hologram's coming from
this coffin. Should we try fiddling with
the control panel?
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2019 65535 0]It seems the hologram's coming from[n]this coffin. Should we try fiddling with[n]the control panel?[n][f 1 1][e]
D04_03_e296_215_selA
  • Let's do it.
  • Not now.
[f 0 5 65278][f 2 1]Let's do it.[f 2 7 0 0 106 1][e] [f 0 5 65278][f 2 1]Not now.[e]
Response to selection: Let's do it.
Morgana
D04_03_e296_215_selA_0_m
......
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]......[n][f 1 1][e]
Response to selection: Not now.
Makoto
D04_03_e296_215_selA_1_m
All right, let's check on some other
places first then.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2020 65535 0]All right, let's check on some other[n]places first then.[n][f 1 1][e]
Morgana
D04_03_e296_215_selA_2_m
......
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]......[n][f 1 1][e]
Ryuji
D04_03_e296_215_mes02
Ooh, it turned off.
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7020 65535 0]Ooh, it turned off.[n][f 1 1][e]
Makoto
D04_03_e296_215_mes03
Try touching it again, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Try touching it again, Joker.[n][f 1 1][e]
Makoto
D04_03_e296_215_mes04
I see... So it's possible to turn it back on
as well.
It looks like we should be able to turn
the holograms on or off by accessing
each control panel.
Do you think this is related to that code
from earlier?
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2135 65535 0]I see... So it's possible to turn it back on[n]as well.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It looks like we should be able to turn[n]the holograms on or off by accessing[n]each control panel.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Do you think this is related to that [f 0 1 2]code[f 0 1 27][n]from earlier?[n][f 1 1][e]
Morgana
D155_03_c_01_AF_blue_mes
I don't think there's any reason for us
to use this now. Let's go investigate
somewhere else.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I don't think there's any reason for us[n]to use this now. Let's go investigate[n]somewhere else.[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

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fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

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Placeholder dialogue.

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Placeholder dialogue for the Phantom Thieves.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.