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fscr0156_003_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0156_003_100.bf

Context:Futaba hacks a terminal, opening doors and providing a map.

Morgana
D05_02_e341_021_mes01
Whoa, look at that!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 1 0 0]Whoa, look at that![n][f 1 1][e]
Morgana
D05_02_e341_021_mes02
I can smell the Treasure over in that
direction... It's probably in that building!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 2 0 0]I can smell the Treasure over in that[n]direction... It's probably in that building![n][f 1 1][e]
Yusuke
D05_02_e341_021_mes03
Hm, that seems quite far off... It is
difficult to ascertain the shortest
route there as well.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 3 0 0]Hm, that seems quite far off... It is[n]difficult to ascertain the shortest[n]route there as well.[n][f 1 1][e]
Makoto
D05_02_e341_021_mes04
We'll just have to keep going on
whatever path we find for the time
being... Let's go.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 1 0 0 4 0 0]We'll just have to keep going on[n]whatever path we find for the time[n]being... Let's go.[n][f 1 1][e]
Futaba
D05_02_e341_022_mes02
Whoa, you really managed to find a
terminal for me!? That's our Joker!
Mwehehe... Watch this...
[f 0 5 65278][f 2 1][f 4 6 0 8 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9162 65535 0]Whoa, you really managed to find a[n]terminal for me!? That's our Joker![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 8 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Mwehehe... Watch this...[n][f 1 1][e]
Futaba
D05_02_e341_022_mes01
Is this a terminal? Could this place be...
a server room!?
Mwehehe... Watch this...
[f 0 5 65278][f 2 1][f 4 6 0 8 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9045 65535 0]Is this a terminal? Could this place be...[n]a server room!?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 8 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Mwehehe... Watch this...[n][f 1 1][e]
Futaba
D05_02_e341_022_mes03
All right, that should've opened up a
buncha doors! I managed to grab a map
of the place, too.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9190 65535 0]All right, that should've opened up a[n]buncha doors! I managed to grab a map[n]of the place, too.[n][f 1 1][e]
Haru
D05_02_e341_022_mes04
That's incredible! This means our
infiltration deeper into the Palace
should be easier, yes?
[f 0 5 65278][f 2 1][f 4 6 0 7 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That's incredible! This means our[n]infiltration deeper into the Palace[n]should be easier, yes?[n][f 1 1][e]
Futaba
D05_02_e341_022_mes05
I dunno about that... There are three
more areas ahead: the barracks, the
factory, and the airlock area...
[f 0 5 65278][f 2 1][f 4 6 0 8 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I dunno about that... There are three[n]more areas ahead: the barracks, the[n]factory, and the airlock area...[n][f 1 1][e]
D05_02_e341_022_selA
  • That sounds like a lot...
  • A factory?
[f 0 5 65278][f 2 1]That sounds like a lot...[e] [f 0 5 65278][f 2 1]A factory?[e]
Response to selection: That sounds like a lot...
Ryuji
D05_02_e341_022_selA_0_m
Yeah, and what're they makin' in that
factory? Burgers?
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7115 65535 0]Yeah, and what're they makin' in that[n]factory? Burgers?[n][f 1 1][e]
Response to selection: A factory?
Futaba
D05_02_e341_022_selA_1_m
I was wondering about that too.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9132 65535 0]I was wondering about that too.[n][f 1 1][e]
Futaba
D05_02_e341_022_mes06
Actually, I found one other interesting
file when I was cracking into the system.
It's called "Project: Escape to Utopia"...
There was some kinda blueprint inside
too.
It looks like whatever they're making
for it is ginormous. That factory can't
just be for burgers.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9094 65535 0]Actually, I found one other interesting[n]file when I was cracking into the system.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It's called "Project: Escape to Utopia"...[n]There was some kinda blueprint inside[n]too.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It looks like whatever they're making[n]for it is ginormous. That factory can't[n]just be for burgers.[n][f 1 1][e]
Makoto
D05_02_e341_022_mes07
Escape to Utopia... What do you think
that's supposed to mean?
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2159 65535 0]Escape to Utopia... What do you think[n]that's supposed to mean?[n][f 1 1][e]
Ryuji
D05_02_e341_022_mes08
It ain't gonna matter if we can steal
the Treasure and make this Palace
disappear! Let's hurry!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It ain't gonna matter if we can steal[n]the Treasure and make this Palace[n]disappear! Let's hurry![n][f 1 1][e]
Futaba
D05_02_e341_022_mes09
What's up, Joker? There's nothing else
for us to do here.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9114 65535 0]What's up, Joker? There's nothing else[n]for us to do here.[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.