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fscr0156_008_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0156_008_100.bf

Context:The team finds their path blocked by a hydraulic press and infrared lasers.

Makoto
D05_02_e341_071_mes01
From the look of it, there's only one
more door... It seems we should head
over there.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2157 65535 0]From the look of it, there's only one[n]more door... It seems we should head[n]over there.[n][f 1 1][e]
Yusuke
D05_02_e341_071_mes02
Hm? This is...
We will not be able to reach it without
passing over what appears to be a
hydraulic press...
[f 0 5 65278][f 2 1][f 4 6 0 5 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hm? This is...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We will not be able to reach it without[n]passing over what appears to be a[n]hydraulic press...[n][f 1 1][e]
Ryuji
D05_02_e341_071_mes13
Even if we DID go over that press, we'd
just get messed up by those damn lasers.
We gotta do somethin' about those
before we get to the press.
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Even if we DID go over that press, we'd[n]just get messed up by those damn lasers.[n][f 1 1][e][f 0 5 65278][f 2 1]We gotta do somethin' about those[n]before we get to the press.[n][f 1 1][e]
Morgana
D05_02_e341_071_mes03
It'll probably be a hassle, but I have a
feeling it's our only option.
We need to turn off those infrared lasers
and deactivate the hydraulic press...
Let's try to find some sort of controls
for those.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1021 65535 0]It'll probably be a hassle, but I have a[n]feeling it's our only option.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We need to turn off those infrared lasers[n]and deactivate the hydraulic press...[n][f 1 1][e][f 0 5 65278][f 2 1]Let's try to find some sort of controls[n]for those.[n][f 1 1][e]

Related files

938 other files in field.

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Placeholder dialogue.

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Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Placeholder dialogue.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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Placeholder dialogue.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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Placeholder dialogue.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.