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fscr0157_006_140

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0157_006_140.bf

Context:The team reads the rules for the dice game.

Yusuke
D157_006_miniEV_02_mes01
It seems this is an explanation of the
rules for the dice game.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4023 65535 0]It seems this is an explanation of the[n]rules for the dice game.[n][f 1 1][e]
Makoto
D157_006_miniEV_02_mes02
"Please enjoy this simple game in which
you guess the total number that will
appear on three cast dice."
"A correct prediction will double your
bet, while three matching dice will
triple it."
"Matching three 6s will quintuple your
original bet."
"Special cases aside, buy-in for this game
is only 25 coins."
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]"Please enjoy this simple game in which[n]you guess the total number that will[n]appear on three cast dice."[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]"A correct prediction will double your[n]bet, while three matching dice will[n]triple it."[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]"Matching three 6s will quintuple your[n]original bet."[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]"Special cases aside, buy-in for this game[n]is only 25 coins."[n][f 1 1][e]
Ryuji
D157_006_miniEV_02_mes03
The hell're "special cases"!?
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7044 65535 0]The hell're "special cases"!?[n][f 1 1][e]
Futaba
D157_006_miniEV_02_mes04
How should we know?
Either way, even if we won every time,
we'd have to play 1,960 separate rounds
of this game.
50,000 is a long way off...
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]How should we know?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Either way, even if we won every time,[n]we'd have to play 1,960 separate rounds[n]of this game.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]50,000 is a long way off...[n][f 1 1][e]
Akechi
D157_006_miniEV_02_mes05
Having said that, this is a means of
winning coins. It should help us adjust
to gambling as well.
I suggest we check it out, Joker.
[f 0 5 65278][f 2 1][f 4 6 0 9 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 8020 65535 0]Having said that, this is a means of[n]winning coins. It should help us adjust[n]to gambling as well.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I suggest we check it out, Joker.[n][f 1 1][e]

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.