← Database Search

fscr0157_011_150

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0157_011_150.bf

Context:The team enters the House of Darkness labyrinth.

Makoto
D06_157_11_ex_chk_mes01
Sis's Will Seed is just ahead...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2159 65535 0]Sis's Will Seed is just ahead...[n][f 1 1][e]
Makoto
D06_157_11_ex_chk_mes02
Sorry, but you'll be letting us through!
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Sorry, but you'll be letting us through![n][f 1 1][e]
Morgana
D06_157_11_ex_chk_mes03
Hold on, Queen—I'm getting the feeling
that this one's gonna be a headache.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hold on, Queen—I'm getting the feeling[n]that this one's gonna be a headache.[n][f 1 1][e]
Morgana
D06_157_11_ex_chk_mes04
We'll probably want to be as ready
as possible for this fight. Are we,
Joker?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We'll probably want to be as ready[n]as possible for this fight. Are we,[n]Joker?[n][f 1 1][e]
D06_157_11_ex_chk_selA
  • We sure are.
  • Hold on a sec.
[f 0 5 65278][f 2 1]We sure are.[e] [f 0 5 65278][f 2 1]Hold on a sec.[e]
Response to selection: We sure are.
Morgana
D06_157_11_ex_chk_selA_1
Sounds good. Make sure we're nice
and ready.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1136 65535 0]Sounds good. Make sure we're nice[n]and ready.[n][f 1 1][e]
Response to selection: Hold on a sec.
Morgana
D06_157_11_ex_chk_re_mes
Then let's go. Brace yourself, Joker!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1099 65535 0]Then let's go. Brace yourself, Joker![n][f 1 1][e]
Shadow
D06_157_11_ex_btl_mes01
Oh dear... Guests? Here? Excuse me,
ladies and gentlemen...
I do apologize, but this area is off-limits
to guests. Please take your leave.
[f 0 5 65278][f 2 1]Oh dear... Guests? Here? Excuse me,[n]ladies and gentlemen...[n][f 1 1][e][f 0 5 65278][f 2 1]I do apologize, but this area is off-limits[n]to guests. Please take your leave.[n][f 1 1][e]
Makoto
D06_157_11_ex_btl_mes02
Oh, it's no problem for the manager's
sister, though—YOU'RE the one who's
out of here!
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2108 65535 0]Oh, it's no problem for the manager's[n]sister, though—YOU'RE the one who's[n]out of here![n][f 1 1][e]
Makoto
D06_157_11_ex_btl_af_mes
And that takes care of that! Let's move.
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2165 65535 0]And that takes care of that! Let's move.[n][f 1 1][e]
Morgana
D06_157_11_ex_btl_af_mes_2
All right, Joker! Grab it get us outta here!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]All right, Joker! Grab it get us outta here![n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.