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fscr0159_007_105

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0159_007_105.bf

Context:The team discusses the 'cleaner' Shadow on the back deck.

Masked Guest
D159_07_npc_01_mes01
*chuckle* Gazing upon this scenery
makes me truly feel that I'm one of
the chosen ones.
[f 0 5 65278][f 2 1]*chuckle* Gazing upon this scenery[n]makes me truly feel that I'm one of[n]the chosen ones.[n][f 1 1][e]
Masked Guest
D159_07_npc_02_mes01
Oh dear, I got far too excited in the
entertainment hall. I should cool down
here for a while.
[f 0 5 65278][f 2 1]Oh dear, I got far too excited in the[n]entertainment hall. I should cool down[n]here for a while.[n][f 1 1][e]
Masked Guest
D159_07_npc_03_mes01
That man had so many tattoos...
And his mannerisms were quite
preposterous as well...
But I suppose if he's on this ship,
Mr. Shido must accept him...
[f 0 5 65278][f 2 1]That man had so many tattoos...[n]And his mannerisms were quite[n]preposterous as well...[n][f 1 1][e][f 0 5 65278][f 2 1]But I suppose if he's on this ship,[n]Mr. Shido must accept him...[n][f 1 1][e]
Bartender
D159_07_npc_04_mes01
Welcome, sir. The back deck is just
this way.
We are currently on special alert, but
do not mind us. Please make yourself
at home.
[f 0 5 65278][f 2 1]Welcome, sir. The back deck is just[n]this way.[n][f 1 1][e][f 0 5 65278][f 2 1]We are currently on special alert, but[n]do not mind us. Please make yourself[n]at home.[n][f 1 1][e]
Bartender
D159_07_npc_05_mes01
The entertainment hall is just near here.
We have various games there, including
slot machines. I suggest you head there
if you are bored.
[f 0 5 65278][f 2 1]The entertainment hall is just near here.[n][f 1 1][e][f 0 5 65278][f 2 1]We have various games there, including[n]slot machines. I suggest you head there[n]if you are bored.[n][f 1 1][e]

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

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Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.