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fscr0159_011_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0159_011_100.bf

Context:The team searches for a way into the IT president's room.

Futaba
D07_02_e411_065_mes01
The cabin the target's in is right there!
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9156 65535 0]The cabin the target's in is right there![n][f 1 1][e]
Yusuke
D07_02_e411_065_mes02
Indeed, I can sense someone within
its walls.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Indeed, I can sense someone within[n]its walls.[n][f 1 1][e]
Morgana
D07_02_e411_065_mes03
What should we do, Joker?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1165 65535 0]What should we do, Joker?[n][f 1 1][e]
D07_02_e411_065_selA
  • Check inside.
  • Nothing for now.
[f 0 5 65278][f 2 1]Check inside.[e] [f 0 5 65278][f 2 1]Nothing for now.[e]
Response to selection: Check inside.
Morgana
D07_02_e411_065_selA_0_m
All right, here goes.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1175 65535 0]All right, here goes.[n][f 1 1][e]
Response to selection: Nothing for now.
Morgana
D07_02_e411_065_selA_1_m
You're right. We should time this
operation properly.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1157 65535 0]You're right. We should time this[n]operation properly.[n][f 1 1][e]
Futaba
D07_02_e411_070_mes01
Aw yeah, we got the fourth letter!
He might've been a third-rate guy,
but he still had one somehow!
[f 0 5 65278][f 2 1][f 4 6 0 8 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9048 65535 0]Aw yeah, we got the fourth letter![n]He might've been a third-rate guy,[n]but he still had one somehow![n][f 1 1][e]
Ryuji
D07_02_e411_070_mes02
Just that cleaner dude left then.
Wanna go cause a scene somewhere
and lure him out?
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Just that cleaner dude left then.[n]Wanna go cause a scene somewhere[n]and lure him out?[n][f 1 1][e]
Makoto
D07_02_e411_070_mes03
As I've already said, we should avoid
doing that if we can.
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]As I've already said, we should avoid[n]doing that if we can.[n][f 1 1][e]
Haru
D07_02_e411_070_mes04
But we've gone everywhere on the map.
Is there any place we haven't checked yet...?
[f 0 5 65278][f 2 1][f 4 6 0 7 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 3189 65535 0]But we've gone everywhere on the map.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Is there any place we haven't checked yet...?[n][f 1 1][e]
D07_02_e411_070_selA
  • The cabins.
  • The engine room.
  • The wheelhouse.
[f 0 5 65278][f 2 1]The cabins.[e] [f 0 5 65278][f 2 1]The engine room.[e] [f 0 5 65278][f 2 1]The wheelhouse.[e]
Response to selection: The cabins.
Yusuke
D07_02_e411_070_selA_0_m
True, we have not examined every single
room yet... but is doing so truly worth it?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4187 65535 0]True, we have not examined every single[n]room yet... but is doing so truly worth it?[n][f 1 1][e]
Response to selection: The engine room.
Yusuke
D07_02_e411_070_selA_1_m
Hm? I don't ever recall passing by
such a place.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4129 65535 0]Hm? I don't ever recall passing by[n]such a place.[n][f 1 1][e]
Response to selection: The wheelhouse.
Yusuke
D07_02_e411_070_selA_2_m
True, we have yet to see that...
[f 0 5 65278][f 2 1][f 4 6 0 5 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4187 65535 0]True, we have yet to see that...[n][f 1 1][e]
Morgana
D07_02_e411_070_selA_2_m_2
It might be in a different place than
normal. Shido wants to steer the
entire country, after all...
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It might be in a different place than[n]normal. Shido wants to steer the[n]entire country, after all...[n][f 1 1][e]
Makoto
D07_02_e411_070_mes05
Wait, I found something...
The engine room.
Remember how you were wondering
about that smoke earlier, Skull?
[f 0 5 65278][f 2 1][f 4 6 0 6 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2195 65535 0]Wait, I found something...[n]The engine room.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Remember how you were wondering[n]about that smoke earlier, Skull?[n][f 1 1][e]
Ryuji
D07_02_e411_070_mes06
Oh yeah... Where was that?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Oh yeah... Where was that?[n][f 1 1][e]
Yusuke
D07_02_e423_015_mes01
Where are we?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4018 65535 0]Where are we?[n][f 1 1][e]
Futaba
D07_02_e423_015_mes02
It looks like we've come out on the side
deck. We should be able to secure a route
from here.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9021 65535 0]It looks like we've come out on the side[n]deck. We should be able to secure a route[n]from here.[n][f 1 1][e]
Ryuji
D07_02_e423_015_mes03
Welp, let's head over and get to usin'
those letters then.
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Welp, let's head over and get to usin'[n]those letters then.[n][f 1 1][e]

Related files

938 other files in field.

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Placeholder dialogue.

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Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Placeholder dialogue.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.