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fscr0159_011_110

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0159_011_110.bf

Context:The team enters the IT president's room from the side deck.

Makoto
D07_02_e411_060_mes01
Well, we've reached the side deck...
Now what?
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2019 65535 0]Well, we've reached the side deck...[n]Now what?[n][f 1 1][e]
Morgana
D07_02_e411_060_mes02
If getting this door open is impossible,
we'll just have to find another route inside.
It's the room directly above here, right?
Hmmm...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If getting this door open is impossible,[n]we'll just have to find another route inside.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]It's the room directly above here, right?[n]Hmmm...[n][f 1 1][e]
Makoto
D07_02_e411_061_mes01
I see... I would never have thought
to climb up from outside.
[f 0 5 65278][f 2 1][f 4 6 0 6 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2135 65535 0]I see... I would never have thought[n]to climb up from outside.[n][f 1 1][e]
Futaba
D07_02_e411_061_mes02
I mean, we ARE phantom thieves.
We can use places that normal
guests don't have access to.
[f 0 5 65278][f 2 1][f 4 6 0 8 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I mean, we ARE phantom thieves.[n]We can use places that normal[n]guests don't have access to.[n][f 1 1][e]
Yusuke
D07_02_e411_062_mes01
The target's room lies ahead. Let us
hope he keeps his window open.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4023 65535 0]The target's room lies ahead. Let us[n]hope he keeps his window open.[n][f 1 1][e]
Makoto
D07_02_e411_075_mes01
We've found it. This most likely leads
into the engine room.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2154 65535 0]We've found it. This most likely leads[n]into the engine room.[n][f 1 1][e]
Futaba
D07_02_e411_075_mes02
I'm getting a reading from inside,
but I can't tell if it's him.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'm getting a reading from inside,[n]but I can't tell if it's him.[n][f 1 1][e]
Ryuji
D07_02_e411_075_mes03
Huh? We ain't gonna be able to get
in like this. You wanna try forcin' it
open, Joker?
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7044 65535 0]Huh? We ain't gonna be able to get[n]in like this. You wanna try forcin' it[n]open, Joker?[n][f 1 1][e]
D07_02_e411_075_selA
  • Let's bust in there.
  • Maybe not.
[f 0 5 65278][f 2 1]Let's bust in there.[e] [f 0 5 65278][f 2 1]Maybe not.[e]
Response to selection: Let's bust in there.
Ann
D07_02_e411_075_selA_0_m
Okay, let's do it!
[f 0 5 65278][f 2 1][f 4 6 0 4 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6117 65535 0]Okay, let's do it![n][f 1 1][e]
Response to selection: Maybe not.
Ann
D07_02_e411_075_selA_1_m
Wait, really? Then... do you want to find
another way in?
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6166 65535 0]Wait, really? Then... do you want to find[n]another way in?[n][f 1 1][e]
Yusuke
D159_11_c_01_mes01
What a horrid odor... I would guess this
is an exhaust duct.
[f 0 5 65278][f 2 1][f 4 6 0 5 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4042 65535 0]What a horrid odor... I would guess this[n]is an exhaust duct.[n][f 1 1][e]
Morgana
D159_11_c_01_mes02
No way I'm staying here for longer
than I need to. Let's hurry up and
get out of here!
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]No way I'm staying here for longer[n]than I need to. Let's hurry up and[n]get out of here![n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.