← Database Search

fscr0161_002_130

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr0161_002_130.bf

Context:The team solves the color-changing floor puzzle.

Yusuke
D08_01_e440_014_mes01
Hm? The device is radiating a vibrant
blue light...
[f 0 5 65278][f 2 1][f 4 6 0 5 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4110 65535 0]Hm? The device is radiating a vibrant[n]blue light...[n][f 1 1][e]
Futaba
D08_01_e440_014_mes02
Aha. It's probably connected to the color
of the floor somehow.
So since we changed all the spots on the
floor to blue, the device's color changed
too.
Joker, try touching it now.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Aha. It's probably connected to the color[n]of the floor somehow.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]So since we changed all the spots on the[n]floor to blue, the device's color changed[n]too.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Joker, try touching it now.[n][f 1 1][e]
Futaba
D08_01_e440_015_mes01
Hm!? Wait a sec!
[f 0 5 65278][f 2 1][f 4 6 0 8 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9040 65535 0]Hm!? Wait a sec![n][f 1 1][e]
Ann
D08_01_e440_015_mes02
Huh...? It's yellow again...
[f 0 5 65278][f 2 1][f 4 6 0 4 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Huh...? It's yellow again...[n][f 1 1][e]
Futaba
D08_01_e440_015_mes03
So each spot changes between yellow
and blue every time you step on it.
The device must've turned yellow again
'cause you got a yellow floor spot mixed
in with the blue.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9021 65535 0]So each spot changes between yellow[n]and blue every time you step on it.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The device must've turned yellow again[n]'cause you got a yellow floor spot mixed[n]in with the blue.[n][f 1 1][e]
Futaba
D08_01_e440_015_mes04
It's prolly 'cause you got a yellow spot
mixed in with all the blue.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 9034 65535 0]It's prolly 'cause you got a yellow spot[n]mixed in with all the blue.[n][f 1 1][e]
Makoto
D08_01_e440_015_mes05
In other words, we'll need to make sure
the entire floor is blue when we reach
the device.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]In other words, we'll need to make sure[n]the entire floor is blue when we reach[n]the device.[n][f 1 1][e]
Futaba
D08_01_e440_015_mes06
Exactly. It shouldn't be that hard if you
just think about it!
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Exactly. It shouldn't be that hard if you[n]just think about it![n][f 1 1][e]
Ryuji
D08_01_e440_015_mes07
I'm leavin' this to you, Joker! This shit
don't make much sense to me, honestly...
[f 0 5 65278][f 2 1][f 4 6 0 2 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7038 65535 0]I'm leavin' this to you, Joker! This shit[n]don't make much sense to me, honestly...[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.