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fscr3040_010_000

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr3040_010_000.bf

Context:The protagonist listens to a CD.

MSG_CD_HELP_01
Stop current CD
[f 0 5 65278][f 2 1]Stop current CD[n][e]
MSG_CD_HELP_02
※ダミーメッセージ
CD1の説明文
[f 0 5 65278][f 2 1]※ダミーメッセージ[n]CD1の説明文[n][e]
MSG_CD_HELP_03
※ダミーメッセージ
CD2の説明文
[f 0 5 65278][f 2 1]※ダミーメッセージ[n]CD2の説明文[n][e]
MSG_CD_HELP_04
※ダミーメッセージ
CD3の説明文
[f 0 5 65278][f 2 1]※ダミーメッセージ[n]CD3の説明文[n][e]
Morgana
MSG_CD_Access_1ST
Now we can listen to CDs!
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 2 0 1179 65535 0]Now we can listen to CDs![n][f 1 1][e]
MND_CD_Access_1ST
With this, now I can listen to CDs.
[f 0 5 65278][f 2 1]With this, now I can listen to CDs.[n][f 1 1][e]
Morgana
MSG_CD_Start
What CD are you going to play?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]What CD are you going to play?[n][f 1 1][e]
MND_CD_Start
Which CD should I play?
[f 0 5 65278][f 2 1]Which CD should I play?[n][f 1 1][e]
MND_CD_SelectMiss
This one's already playing.
[f 0 5 65278][f 2 1]This one's already playing.[n][f 1 1][e]
Morgana
MSG_CD_ChangeThink
What do you want to do? Did you
want to play a different CD?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 3 1 8 2 0 1185 65535 0]What do you want to do? Did you[n]want to play a different CD?[n][f 1 1][e]
SEL_CD_ChangeThink
  • Let's change CDs.
  • Let's turn this off.
  • Let's keep this one on.
[f 0 5 65278][f 2 1]Let's change CDs.[e] [f 0 5 65278][f 2 1]Let's turn this off.[e] [f 0 5 65278][f 2 1]Let's keep this one on.[e]
Response to selection: Let's change CDs.
Morgana
MSG_CD_Cancel_NotPlayCD
Wait, you're not going to play any CDs?
[f 0 5 65278][f 2 1][f 4 6 0 3 3 0 0][f 3 1 8 2 0 1179 65535 0]Wait, you're not going to play any CDs?[n][f 1 1][e]
Response to selection: Let's turn this off.
Morgana
MSG_CD_Cancel_PlayCD
Oh, you're not going to change it?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]Oh, you're not going to change it?[n][f 1 1][e]
Response to selection: Let's keep this one on.
SEL_MGK_CD_START
  • Stop CD
[f 0 5 65278][f 2 1]Stop CD[f 4 26 0 0][e] [f 0 5 65278][f 2 1] [f 2 4 0][f 4 26 1 1][e] [f 0 5 65278][f 2 1] [f 2 4 1][f 4 26 2 2][e] [f 0 5 65278][f 2 1] [f 2 4 2][f 4 26 3 3][e]
Response to selection: Stop CD
Morgana
MSG_PrePlay_Think
Hm... You want to play this CD?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]Hm... You want to play this CD?[n][f 1 1][e]
SEL_PrePlay_Think
  • Let's play this CD.
  • I'll pick a different song.
[f 0 5 65278][f 2 1]Let's play this CD.[e] [f 0 5 65278][f 2 1]I'll pick a different song.[e]
Morgana
MSG_NowCD_Equal
That's what you're playing right now,
though.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]That's what you're playing right now,[n]though.[n][f 1 1][e]
Morgana
MSG_CDNotHave
You don't have any CDs... I guess you'll
just have to buy some somewhere.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]You don't have any CDs... I guess you'll[n]just have to buy some somewhere.[n][f 1 1][e]
Response to selection: Let's play this CD.
MND_CDNotHave
I don't have any CDs.
I should go buy some.
[f 0 5 65278][f 2 1]I don't have any CDs.[n]I should go buy some.[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.