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fscr3050_001_000

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr3050_001_000.bf

Context:The protagonist cleans the floor to create a training space.

FLOOR_CLEAN_mes00
There are all sorts of miscellaneous
objects scattered about the floor.
[f 0 5 65278][f 2 1]There are all sorts of miscellaneous[n]objects scattered about the floor.[n][f 1 1][e]
FLOOR_CLEAN_NG_0409_mes0
I might be able to use more
of the room if I clean it all up.
[f 0 5 65278][f 2 1]I might be able to use more[n]of the room if I clean it all up.[n][f 1 1][e]
FLOOR_CLEAN_NG_mes01
I'm exhausted. I can't muster
up the energy to clean.
[f 0 5 65278][f 2 1]I'm exhausted. I can't muster[n]up the energy to clean.[n][f 1 1][e]
FLOOR_CLEAN_MENU
I might be able to use more of the
room if I clean all this stuff up.
Should I spend some time cleaning?
[f 0 5 65278][f 2 1]I might be able to use more of the[n]room if I clean all this stuff up.[n][f 1 1][e][f 0 5 65278][f 2 1]Should I spend some time cleaning?[n][f 1 1][e]
FLOOR_CLEAN_MENU_SEL
  • Clean
  • Cancel
[f 0 5 65278][f 2 1]Clean[e] [f 0 5 65278][f 2 1]Cancel[e]
Response to selection: Clean
FLOOR_CLEAN_mes01
What's this?
I found a somewhat usable
radio in this pile of junk.
[f 0 5 65278][f 2 1]What's this?[n][f 1 1][e][f 0 5 65278][f 2 1]I found a somewhat usable[n][f 0 1 4]radio[f 0 1 27] in this pile of junk.[n][f 1 1][e]
Response to selection: Cancel
FLOOR_CLEAN_ITEM_GET
『壊れかけのラジオ』を手に入れた(仮)
[f 0 5 65278][f 2 1]『[f 0 1 4]壊れかけのラジオ[f 0 1 27]』を手に入れた(仮)[n][f 1 1][e]
FLOOR_CLEAN_mes02
This room actually feels
a little bigger now.
[f 0 5 65278][f 2 1]This room actually feels[n]a little bigger now.[n][f 1 1][e]
FLOOR_CLEAN_PARAM_UP
部屋を広くしたことで『見識』が少し高まった!
[f 0 5 65278][f 2 1]部屋を広くしたことで『[f 0 1 1]見識[f 0 1 27]』が少し高まった![n][f 1 1][e]
FLOOR_CLEAN_END_mes01
I could probably put something here.
Once things calm down, maybe
I can buy some furniture...
[f 0 5 65278][f 2 1]I could probably put something here.[n][f 1 1][e][f 0 5 65278][f 2 1]Once things calm down, maybe[n]I can buy some [f 0 1 2]furniture[f 0 1 27]...[n][f 1 1][e]
Morgana
FLOOR_CLEAN_END_mes02
We should try to find some way to make use
of this space...
Wanna get your body moving and do some
training?
I don't mean your usual personality training.
I meant physical training for your body.
Let's try checking out some different areas
to see if they have any workout gear.
[f 0 5 65278][f 2 1]We should try to find some way to make use[n]of this space...[n][f 1 1][e][f 0 5 65278][f 2 1]Wanna get your body moving and do some[n]training?[n][f 1 1][e][f 0 5 65278][f 2 1]I don't mean your usual personality training.[n]I meant physical training for your body.[n][f 1 1][e][f 0 5 65278][f 2 1]Let's try checking out some different areas[n]to see if they have any workout gear.[n][f 1 1][e]
Morgana
SHELF_CLEAN_END_TRAINING
You can set up the workout gear you have
on this spot!
What kind of workout gear did you want to
use now?
[f 0 5 65278][f 2 1]You can set up the [f 0 1 2]workout gear[f 0 1 27] you have[n]on this spot![n][f 1 1][e][f 0 5 65278][f 2 1]What kind of workout gear did you want to[n]use now?[n][f 1 1][e]
SEL_SHELF_CLEAN_END_TRAI
  • Let's use the training dummy.
  • Let's use the balance ball.
  • Nothing for now.
[f 0 5 65278][f 2 1]Let's use the training dummy.[e] [f 0 5 65278][f 2 1]Let's use the balance ball.[e] [f 0 5 65278][f 2 1]Nothing for now.[e]
Response to selection: Let's use the training dummy.
Morgana
SHELF_CLEAN_END_TRAINING_2
All right! Let's set it up and get to training!
[f 0 5 65278][f 2 1]All right! Let's set it up and get to training![n][f 1 1][e]
Response to selection: Let's use the balance ball.
Morgana
SHELF_CLEAN_END_TRAINING_3
You won't be able to do any training
anywhere else in this room!
[f 0 5 65278][f 2 1]You won't be able to do any training[n]anywhere else in this room![n][f 1 1][e]
Response to selection: Nothing for now.
FLOOR_CLEAN_END_mes03
I should get to bed...
[f 0 5 65278][f 2 1]I should get to bed...[n][f 1 1][e]
FLOOR_CLEAN_EV_DUMMY_01
(仮)掃除をする主人公:モーション
[f 0 5 65278][f 2 1](仮)掃除をする主人公:モーション[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

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fscr0001_001_000

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fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

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Placeholder dialogue.

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Placeholder dialogue for the Phantom Thieves.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.