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fscr5000_100_100

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr5000_100_100.bf

Context:Ryuji and Ann wait inside the Palace.

Ryuji
D02_MISSION_mes01
Ann, Morgana, we're countin' on you.
Me and 're banned from
goin' there, so all we can do is
wait here...
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 4 23 1 2 3 5 11 5][f 3 1 1 0 0 1 0 0]Ann, Morgana, we're countin' on you.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 1 0 0 2 0 0]Me and [f 4 2]'re banned from[n]goin' there, so all we can do is[n]wait here...[n][f 1 1][e]
Morgana
D02_MISSION_mes02
No, you two have something different
you'll need to do.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 4 10 65535 0 0][f 4 23 1 3 3 5 11 5][f 3 1 1 0 0 3 0 0]No, you two have something different[n]you'll need to do.[n][f 1 1][e]
Ryuji
D02_MISSION_mes03
Whaddya mean?
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0][f 4 10 65535 0 0][f 4 23 1 2 3 5 11 5][f 3 1 1 0 0 4 0 0][f 4 22 1 65535 3]Whaddya mean?[n][f 1 1][e]
Morgana
D02_MISSION_mes04
You have to wait inside the Palace.
Once that door opens, sneak in and
look for some kind of control room.
We need to make sure the door can't
close anymore after it's open.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0][f 4 10 65535 0 0][f 4 23 1 3 3 5 11 5][f 3 1 1 0 0 5 0 0]You have to wait inside the Palace.[n]Once that door opens, sneak in and[n]look for some kind of control room.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 3 1 1 0 0 6 0 0]We need to make sure the door can't[n]close anymore after it's open.[n][f 1 1][e]
Ryuji
D02_MISSION_mes05
Ohhh, I get it. Mkay, you can leave that
to us!
[f 0 5 65278][f 2 1][f 4 6 0 2 1 65535 0][f 4 10 65535 0 0][f 4 23 1 2 3 5 11 5][f 3 1 1 0 0 7 0 0]Ohhh, I get it. Mkay, you can leave that[n]to us![n][f 1 1][e]

Related files

938 other files in field.

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Dialogue for arranging furniture in the protagonist's room.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

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Placeholder dialogue.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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Placeholder dialogue.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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Placeholder dialogue.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.