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fscr5000_151_210

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr5000_151_210.bf

Context:The team prepares for the heist.

Ryuji
D01_BRIEFING_210_mes01
Y'know, I was havin' some trouble
sleepin' last night...
[f 0 5 65278][f 2 1][f 4 6 0 2 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7038 65535 0]Y'know, I was havin' some trouble[n]sleepin' last night...[n][f 1 1][e]
Ann
D01_BRIEFING_210_mes02
Yeah, me too... I kept thinking about
all sorts of things.
[f 0 5 65278][f 2 1][f 4 6 0 4 105 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yeah, me too... I kept thinking about[n]all sorts of things.[n][f 1 1][e]
Morgana
D01_BRIEFING_210_mes03
A-Are you two going to be okay!?
[f 0 5 65278][f 2 1][f 4 6 0 3 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]A-Are you two going to be okay!?[n][f 1 1][e]
Ann
D01_BRIEFING_210_mes04
Don't worry, I'm totally fired up! We've
worked hard for this... so we'll pull it off
for sure!
Both for our sake... and for Shiho's...
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 6027 65535 0]Don't worry, I'm totally fired up! We've[n]worked hard for this... so we'll pull it off[n]for sure![n][f 1 1][e][f 0 5 65278][f 2 1][f 4 6 0 4 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Both for our sake... and for Shiho's...[n][f 1 1][e]
Morgana
D01_BRIEFING_210_mes05
For the Treasure too!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]For the Treasure too![n][f 1 1][e]
Ryuji
D01_BRIEFING_210_mes06
Right! Let's do this, Joker!
[f 0 5 65278][f 2 1][f 4 6 0 2 101 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7045 65535 0]Right! Let's do this, Joker![n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

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Dialogue for arranging furniture in the protagonist's room.

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Placeholder dialogue for Yongen-Jaya.

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The Phantom Thieves discover and acquire a Will Seed in a Palace.

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The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

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The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

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The protagonist cleans their room at Leblanc for the first time.

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Placeholder dialogue.

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Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Placeholder dialogue.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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Placeholder dialogue.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.