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fscr5000_151_250

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr5000_151_250.bf

Context:The team prepares to enter the Palace.

坂本 竜司
KAMOSHIDA_TALK_0416_mes0
よう、遅かったじゃねえか。
待ちくたびれちまったぜ。
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]よう、遅かったじゃねえか。[n]待ちくたびれちまったぜ。[n][f 1 1][e]
モルガナ
KAMOSHIDA_TALK_0416_mes0_2
どうせ、サボってたんだろ?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 0 0]どうせ、サボってたんだろ?[n][f 1 1][e]
坂本 竜司
KAMOSHIDA_TALK_0416_mes0_3
当然だろ。
これでヤツを終わりにできると思ったら、
待ちきれなくてよ。
んじゃまあ、揃ったし、日が暮れるの待って、
ヤツの城に乗り込むか!
[f 0 5 65278][f 2 1][f 4 6 0 2 0 65535 0]当然だろ。[n][f 1 1][e][f 0 5 65278][f 2 1]これでヤツを終わりにできると思ったら、[n]待ちきれなくてよ。[n][f 1 1][e][f 0 5 65278][f 2 1]んじゃまあ、揃ったし、日が暮れるの待って、[n]ヤツの城に乗り込むか![n][f 1 1][e]

Related files

938 other files in field.

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The protagonist is spotted by agents and must escape.

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The protagonist defeats some agents and continues escaping.

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Futaba and the team continue to guide the protagonist through the escape tutorial.

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The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

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Ann joins the Phantom Thieves and they explain the Metaverse.

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The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

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The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

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The team explains how to sneak into a Palace and Ann joins the infiltration.

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The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

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The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

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The Phantom Thieves discover a shortcut and prepare to head back.

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The Phantom Thieves find the exit of the Palace.

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The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

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The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

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The Phantom Thieves discover a barred path and search for a way to proceed.

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The Phantom Thieves decide to explore more of the Palace before heading back.

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Placeholder dialogue.

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The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

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The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

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The Phantom Thieves are ambushed by a group of Shadows.

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The protagonist interacts with a switch to open a path.

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Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.