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Persona 5 Royal
\dataR.cpk\script\field\fscr5000_161_040.bf
Context:The team discusses the floor puzzle.
Morgana
D08_BRIEFING_040_mes01
That contraption where the floors light
up is tricky.
up is tricky.
[f 0 5 65278][f 2 1][f 4 6 0 3 3 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]That contraption where the floors light[n]up is tricky.[n][f 1 1][e]
Yusuke
D08_BRIEFING_040_mes02
The colors change back when you step on
them. We need to calculate our moves.
them. We need to calculate our moves.
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The colors change back when you step on[n]them. We need to calculate our moves.[n][f 1 1][e]
Futaba
D08_BRIEFING_040_mes03
There's also things like limits on how many
times you can step on the floor, or floors
you can't see. It's a lot to keep track of.
times you can step on the floor, or floors
you can't see. It's a lot to keep track of.
[f 0 5 65278][f 2 1][f 4 6 0 8 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]There's also things like limits on how many[n]times you can step on the floor, or floors[n]you can't see. It's a lot to keep track of.[n][f 1 1][e]
Makoto
D08_BRIEFING_040_mes04
Yes, but fortunately enemies don't seem
to attack us, even when we fail.
Let's take it slow and solve it carefully...
to attack us, even when we fail.
Let's take it slow and solve it carefully...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yes, but fortunately enemies don't seem[n]to attack us, even when we fail.[n][f 1 1][e][f 0 5 65278][f 2 1]Let's take it slow and solve it carefully...[n][f 1 1][e]