← Database Search

fscr5000_190_051

Persona 5 Royal dialogue

File: \dataR.cpk\script\field\fscr5000_190_051.bf

Context:The team discusses the appearance of Mementos.

Yusuke
AT_D_BF_D05_010_mes01
Mementos is the Palace of the general
public, correct?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 53702 65535 0]Mementos is the Palace of the general[n]public, correct?[n][f 1 1][e]
Morgana
AT_D_BF_D05_010_mes02
Yeah, what's your point?
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Yeah, what's your point?[n][f 1 1][e]
Yusuke
AT_D_BF_D05_010_mes03
Well, Madarame's was a museum,
Kaneshiro's was a bank, and the
teacher Kamoshida's was a castle...
Essentially, it seems that the appearance
of a Palace is rooted in the distorted
desires of its ruler.
But in that case... why is this place a
subway? Is that what the general public
desires?
[f 0 5 65278][f 2 1][f 4 6 0 5 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 4129 65535 0]Well, Madarame's was a museum,[n]Kaneshiro's was a bank, and the[n]teacher Kamoshida's was a castle...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Essentially, it seems that the appearance[n]of a Palace is rooted in the distorted[n]desires of its ruler.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]But in that case... why is this place a[n]subway? Is that what the general public[n]desires?[n][f 1 1][e]
Makoto
AT_D_BF_D05_010_mes04
He makes a good point. I wondered the
same thing when I first came here...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2127 65535 0]He makes a good point. I wondered the[n]same thing when I first came here...[n][f 1 1][e]
Morgana
AT_D_BF_D05_010_mes05
Even I don't know the answer. The
existence of Mementos is a pretty
special thing to begin with.
[f 0 5 65278][f 2 1][f 4 6 0 3 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Even I don't know the answer. The[n]existence of Mementos is a pretty[n]special thing to begin with.[n][f 1 1][e]
Ann
AT_D_BF_D05_010_mes06
Didn't you say it's the source of all
other Palaces?
[f 0 5 65278][f 2 1][f 4 6 0 4 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Didn't you say it's the source of all[n]other Palaces?[n][f 1 1][e]
Morgana
AT_D_BF_D05_010_mes07
Yeah... It's fundamentally different from
just one person's distortions. The layout
changes every time too.
Even its current appearance as a subway
might be temporary.
If that's true, then...
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1020 65535 0]Yeah... It's fundamentally different from[n]just one person's distortions. The layout[n]changes every time too.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Even its current appearance as a subway[n]might be temporary.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]If that's true, then...[n][f 1 1][e]
Ryuji
AT_D_BF_D05_010_mes08
Hey, I don't wanna rain on your parade
or nothing, but aren't we here to check
that out ourselves?
Wouldn't it be faster to just get to the
bottom and be done with it?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7155 65535 0]Hey, I don't wanna rain on your parade[n]or nothing, but aren't we here to check[n]that out ourselves?[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Wouldn't it be faster to just get to the[n]bottom and be done with it?[n][f 1 1][e]
Makoto
AT_D_BF_D05_010_mes09
Perhaps, but...
[f 0 5 65278][f 2 1][f 4 6 0 6 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Perhaps, but...[n][f 1 1][e]
Morgana
AT_D_BF_D05_010_mes10
No, Skull is unfortunately right. This isn't
something we'll be able to find the answer
to right now.
I'm sure the mystery will be solved if we
can reach the depths of this place though.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]No, Skull is unfortunately right. This isn't[n]something we'll be able to find the answer[n]to right now.[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'm sure the mystery will be solved if we[n]can reach the depths of this place though.[n][f 1 1][e]
Ryuji
AT_D_BF_D05_010_mes11
Did you really hafta say that me bein'
right was "unfortunate"?
[f 0 5 65278][f 2 1][f 4 6 0 2 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7195 65535 0]Did you really hafta say that me bein'[n]right was "unfortunate"?[n][f 1 1][e]

Related files

938 other files in field.

fscr0000_000_000

Placeholder dialogue.

fscr0001_001_000

Placeholder dialogue.

fscr0003_002_010

Dialogue for arranging furniture in the protagonist's room.

fscr0009_001_000

Placeholder dialogue for Yongen-Jaya.

fscr0010_003_000

Placeholder dialogue.

fscr0100_000_000

Placeholder dialogue for the Phantom Thieves.

fscr0100_000_100

The Phantom Thieves discover and acquire a Will Seed in a Palace.

fscr0100_004_009

The protagonist moves into Leblanc and Morgana insists on getting a cat bed.

fscr0100_004_010

The protagonist's first night at Leblanc, receiving instructions from Sojiro and answering the phone.

fscr0100_004_109

The protagonist cleans their room at Leblanc for the first time.

fscr0150_000_000

Placeholder dialogue.

fscr0150_002_100

Futaba and Akechi guide the protagonist through a stealth section during the second tutorial.

fscr0150_002_110

The protagonist is spotted by agents and must escape.

fscr0150_002_120

The protagonist defeats some agents and continues escaping.

fscr0150_002_130

Placeholder dialogue.

fscr0150_003_100

Futaba and the team continue to guide the protagonist through the escape tutorial.

fscr0151_000_000

Placeholder dialogue.

fscr0151_001_100

The Phantom Thieves regroup and decide to sneak back into Kamoshida's Palace.

fscr0151_001_110

Ann joins the Phantom Thieves and they explain the Metaverse.

fscr0151_001_115

The Phantom Thieves use the Metaverse Nav to return to Kamoshida's Palace.

fscr0151_001_120

The Phantom Thieves begin their infiltration of Kamoshida's Palace, with Morgana explaining the basics.

fscr0151_001_125

The team explains how to sneak into a Palace and Ann joins the infiltration.

fscr0151_001_130

Placeholder dialogue.

fscr0151_001_140

The Phantom Thieves decide to leave Kamoshida's Palace after their first infiltration.

fscr0151_001_150

Placeholder dialogue.

fscr0151_002_010

The Phantom Thieves return to the entrance hall of Kamoshida's Palace.

fscr0151_002_020

Placeholder dialogue.

fscr0151_002_030

The Phantom Thieves discover a shortcut and prepare to head back.

fscr0151_002_100

The Phantom Thieves find the exit of the Palace.

fscr0151_002_110

The Phantom Thieves overhear Shadow Kamoshida ordering his soldiers to hunt them down.

fscr0151_002_115

Placeholder dialogue.

fscr0151_002_120

The Phantom Thieves learn about Ambushes and the protagonist captures their first Persona.

fscr0151_002_130

The Phantom Thieves discover a barred path and search for a way to proceed.

fscr0151_002_140

The Phantom Thieves decide to explore more of the Palace before heading back.

fscr0151_002_150

Placeholder dialogue.

fscr0151_002_160

The Phantom Thieves unlock a shortcut and prepare to continue their infiltration.

fscr0151_003_100

The Phantom Thieves reach the second floor of the Palace and Morgana explains the cognitive world.

fscr0151_003_110

The Phantom Thieves are ambushed by a group of Shadows.

fscr0151_003_115

The protagonist interacts with a switch to open a path.

fscr0151_003_120

Morgana teaches the protagonist how to use sofas for cover and ambush enemies.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.