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dbgscr_157_003

Persona 5 Royal dialogue

File: \dataR.cpk\test\nowatari\debug_script\dbgscr_157_003.bf

Context:Debug test for Niijima Palace cognitive change.

D06_03_TEST_help_01
e382_001より
[f 0 5 65278][f 2 1]e382_001より[n][e]
D06_03_TEST_help_02
157_001
[f 0 5 65278][f 2 1]157_001[n][e]
D06_03_TEST_help_03
157_004
[f 0 5 65278][f 2 1]157_004[n][e]
D06_03_TEST_help_04
157_011
[f 0 5 65278][f 2 1]157_011[n][e]
D06_03_TEST_help_05
157_011
[f 0 5 65278][f 2 1]157_011[n][e]
D06_03_TEST_help_06
157_012
[f 0 5 65278][f 2 1]157_012[n][e]
D06_03_TEST_help_07
157_012
[f 0 5 65278][f 2 1]157_012[n][e]
D06_03_TEST_help_08
157_012
[f 0 5 65278][f 2 1]157_012[n][e]
D06_03_TEST_help_09
157_013
[f 0 5 65278][f 2 1]157_013[n][e]
D06_03_TEST_help_10
157_015
[f 0 5 65278][f 2 1]157_015[n][e]
D06_03_TEST_help_11
157_015
[f 0 5 65278][f 2 1]157_015[n][e]
D06_03_TEST_help_12
157_015
[f 0 5 65278][f 2 1]157_015[n][e]
D06_03_TEST_help_13
157_011
[f 0 5 65278][f 2 1]157_011[n][e]
D06_03_TEST_help_14
157_016
[f 0 5 65278][f 2 1]157_016[n][e]
D06_03_TEST_help_15
157_001
[f 0 5 65278][f 2 1]157_001[n][e]
D06_03_TEST_TITLE
ニイジマ・パレス 認知改変後
[f 0 5 65278][f 2 1]ニイジマ・パレス 認知改変後[n][e]
D06_03_TEST_SEL
  • ◆攻略後半:認知改変~潜入
  • ◇カジノ・入口:探索開始
  • メインフロア:エレベータ前
  • ◇ハイレートフロア・ロビー:探索開始
  • ハイレートフロア・ロビー:イシ部屋3
  • ◇ハウス・オブ・ダークネス:探索開始
  • ハウス・オブ・ダークネス:開始
  • ハウス・オブ・ダークネス:出口
  • ハウス・オブ・ダークネス:中ボス前
  • ◇バトルアリーナ:探索開始
  • バトルアリーナ:開始前
  • バトルアリーナ:終了後
  • ハイレートフロア:天秤橋前
  • ◇カジノ・支配人エリア:探索開始
  • ◇カジノ・入口:オタカラルート確保
[f 0 5 65278][f 2 1]◆攻略後半:認知改変~潜入 [f 4 26 0 0][e] [f 0 5 65278][f 2 1]◇カジノ・入口:探索開始 [f 4 26 1 1][e] [f 0 5 65278][f 2 1]メインフロア:エレベータ前 [f 4 26 2 2][e] [f 0 5 65278][f 2 1]◇ハイレートフロア・ロビー:探索開始[f 4 26 3 3][e] [f 0 5 65278][f 2 1]ハイレートフロア・ロビー:イシ部屋3[f 4 26 4 4][e] [f 0 5 65278][f 2 1]◇ハウス・オブ・ダークネス:探索開始[f 4 26 5 5][e] [f 0 5 65278][f 2 1]ハウス・オブ・ダークネス:開始 [f 4 26 6 6][e] [f 0 5 65278][f 2 1]ハウス・オブ・ダークネス:出口 [f 4 26 7 7][e] [f 0 5 65278][f 2 1]ハウス・オブ・ダークネス:中ボス前 [f 4 26 8 8][e] [f 0 5 65278][f 2 1]◇バトルアリーナ:探索開始 [f 4 26 9 9][e] [f 0 5 65278][f 2 1]バトルアリーナ:開始前 [f 4 26 10 10][e] [f 0 5 65278][f 2 1]バトルアリーナ:終了後 [f 4 26 11 11][e] [f 0 5 65278][f 2 1]ハイレートフロア:天秤橋前 [f 4 26 12 12][e] [f 0 5 65278][f 2 1]◇カジノ・支配人エリア:探索開始 [f 4 26 13 13][e] [f 0 5 65278][f 2 1]◇カジノ・入口:オタカラルート確保 [f 4 26 14 14][e]

Related files

89 other files in debug_script.

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dbgscr_050_000

Debug tool to select the start year and month.

dbgscr_050_004

Debug tool to select a specific date in April to start.

dbgscr_050_005

Debug tool to select a specific date in May to start.

dbgscr_050_006

Debug tool to select a specific date in June to start.

dbgscr_050_007

Debug tool to select a specific date in July to start.

dbgscr_050_008

Debug tool to select a specific date in August to start.

dbgscr_050_009

Debug tool to select a specific date in September to start.

dbgscr_050_010

Debug tool to select a specific date in October to start.

dbgscr_050_011

Debug tool to select a specific date in November to start.

dbgscr_050_012

Debug tool to select a specific date in December to start.

dbgscr_100_000

Debug menu for dungeon skips, flags, and testing scenarios.

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Debug for choosing destination locations within dungeons.

dbgscr_100_150

Debug test script.

dbgscr_100_151

Debug test script.

dbgscr_100_152

Debug test script.

dbgscr_100_153

Debug script for Madarame's Palace flow and progression.

dbgscr_100_154

Debug menu for testing camera and event triggers.

dbgscr_100_155

Debug test script.

dbgscr_100_156

Debug test script.

dbgscr_100_157

Debug test script.

dbgscr_100_159

Debug menu for checking crowd numbers.

dbgscr_100_161

Debug menu for checking crowd numbers.

dbgscr_100_190

Debug menu for unlocking and testing quests.

dbgscr_150_000

Debug menu for testing specific palace dungeons.

dbgscr_150_001

Debug entry for Kamoshida Palace.

dbgscr_151_001

Debug test for Kamoshida Palace start.

dbgscr_151_002

Debug test for Kamoshida Palace Ryuji awakening.

dbgscr_151_003

Debug test for Kamoshida Palace Ann awakening.

dbgscr_151_004

Debug test for Kamoshida Palace main story.

dbgscr_151_005

Debug test for Kamoshida Palace boss day.

dbgscr_153_001

Debug test for Madarame Palace reconnaissance.

dbgscr_153_002

Debug test for Madarame Palace first half.

dbgscr_153_003

Debug test for Madarame Palace Yusuke awakening.

dbgscr_153_004

Debug test for Madarame Palace second half.

dbgscr_153_005

Debug test for Madarame Palace boss day.

dbgscr_154_001

Debug test for Kaneshiro Palace first infiltration.

dbgscr_154_002

Debug test for Kaneshiro Palace Makoto awakening.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.