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dbgscr_160_002

Persona 5 Royal dialogue

File: \dataR.cpk\test\nowatari\debug_script\dbgscr_160_002.bf

Context:Debug test for final dungeon temple arc.

D08_02_TEST_help_01
160_010
[f 0 5 65278][f 2 1]160_010[n][e]
D08_02_TEST_help_02
160_010
[f 0 5 65278][f 2 1]160_010[n][e]
D08_02_TEST_help_03
160_001
[f 0 5 65278][f 2 1]160_001[n][e]
D08_02_TEST_help_04
160_001
[f 0 5 65278][f 2 1]160_001[n][e]
D08_02_TEST_help_05
160_001
[f 0 5 65278][f 2 1]160_001[n][e]
D08_02_TEST_help_06
160_002
[f 0 5 65278][f 2 1]160_002[n][e]
D08_02_TEST_help_07
160_002
[f 0 5 65278][f 2 1]160_002[n][e]
D08_02_TEST_help_08
160_002
[f 0 5 65278][f 2 1]160_002[n][e]
D08_02_TEST_help_09
160_003
[f 0 5 65278][f 2 1]160_003[n][e]
D08_02_TEST_help_10
160_003
[f 0 5 65278][f 2 1]160_003[n][e]
D08_02_TEST_help_11
160_003
[f 0 5 65278][f 2 1]160_003[n][e]
D08_02_TEST_help_12
160_004
[f 0 5 65278][f 2 1]160_004[n][e]
D08_02_TEST_help_13
160_004
[f 0 5 65278][f 2 1]160_004[n][e]
D08_02_TEST_help_14
160_004
[f 0 5 65278][f 2 1]160_004[n][e]
D08_02_TEST_help_15
160_005
[f 0 5 65278][f 2 1]160_005[n][e]
D08_02_TEST_help_16
160_005
[f 0 5 65278][f 2 1]160_005[n][e]
D08_02_TEST_help_17
160_006
[f 0 5 65278][f 2 1]160_006[n][e]
D08_02_TEST_help_18
160_006
[f 0 5 65278][f 2 1]160_006[n][e]
D08_02_TEST_help_19
160_006
[f 0 5 65278][f 2 1]160_006[n][e]
D08_02_TEST_help_20
160_006
[f 0 5 65278][f 2 1]160_006[n][e]
D08_02_TEST_TITLE
ラストダンジョン 聖杯神殿編
[f 0 5 65278][f 2 1]ラストダンジョン 聖杯神殿編[n][e]
D08_02_TEST_SEL
  • ◆ラスト後編:通しプレイ
  • ベルベットルーム:仲間救出
  • ベルベットルーム:仲間救出後
  • ◇神殿攻略開始
  • Ê界シブヤ:探索開始
  • 骨の道1:探索開始
  • 骨の道1:大天使戦1
  • 骨の道1:バトル明け
  • 骨の道2:探索開始
  • 骨の道2:大天使戦2
  • 骨の道2:バトル明け
  • 骨の道3:探索開始
  • 骨の道3:大天使戦3
  • 骨の道3:バトル明け
  • 神殿入口:探索開始
  • 神殿入口:大天使戦4
  • 神殿入口:バトル明け
  • ◇神殿門前
  • ラスボス戦
[f 0 5 65278][f 2 1]◆ラスト後編:通しプレイ [f 4 26 0 0][e] [f 0 5 65278][f 2 1]ベルベットルーム:仲間救出 [f 4 26 1 1][e] [f 0 5 65278][f 2 1]ベルベットルーム:仲間救出後 [f 4 26 2 2][e] [f 0 5 65278][f 2 1]◇神殿攻略開始 [f 4 26 3 3][e] [f 0 5 65278][f 2 1]Ê界シブヤ:探索開始 [f 4 26 4 4][e] [f 0 5 65278][f 2 1]骨の道1:探索開始 [f 4 26 5 5][e] [f 0 5 65278][f 2 1]骨の道1:大天使戦1 [f 4 26 6 6][e] [f 0 5 65278][f 2 1]骨の道1:バトル明け [f 4 26 7 7][e] [f 0 5 65278][f 2 1]骨の道2:探索開始 [f 4 26 8 8][e] [f 0 5 65278][f 2 1]骨の道2:大天使戦2 [f 4 26 9 9][e] [f 0 5 65278][f 2 1]骨の道2:バトル明け [f 4 26 10 10][e] [f 0 5 65278][f 2 1]骨の道3:探索開始 [f 4 26 11 11][e] [f 0 5 65278][f 2 1]骨の道3:大天使戦3 [f 4 26 12 12][e] [f 0 5 65278][f 2 1]骨の道3:バトル明け [f 4 26 13 13][e] [f 0 5 65278][f 2 1]神殿入口:探索開始 [f 4 26 14 14][e] [f 0 5 65278][f 2 1]神殿入口:大天使戦4 [f 4 26 15 15][e] [f 0 5 65278][f 2 1]神殿入口:バトル明け [f 4 26 16 16][e] [f 0 5 65278][f 2 1]◇神殿門前 [f 4 26 17 17][e] [f 0 5 65278][f 2 1]ラスボス戦 [f 4 26 18 18][e]
Response to selection: ◆ラスト後編:通しプレイ
D08_CLEAR_SKIP
どちらにスキップしますか?
[f 0 5 65278][f 2 1]どちらにスキップしますか?[n][f 1 1][e]
Response to selection: ベルベットルーム:仲間救出
D08_CLEAR_SKIP_SEL
  • ヤルダバオト戦前
  • ボス撃破後
[f 0 5 65278][f 2 1]ヤルダバオト戦前[e] [f 0 5 65278][f 2 1]ボス撃破後[e]

Related files

89 other files in debug_script.

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Debug tool to select a specific date in April to start.

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Debug tool to select a specific date in May to start.

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Debug tool to select a specific date in June to start.

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Debug tool to select a specific date in July to start.

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Debug tool to select a specific date in August to start.

dbgscr_050_009

Debug tool to select a specific date in September to start.

dbgscr_050_010

Debug tool to select a specific date in October to start.

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Debug tool to select a specific date in November to start.

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Debug tool to select a specific date in December to start.

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Debug menu for dungeon skips, flags, and testing scenarios.

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Debug for choosing destination locations within dungeons.

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Debug test script.

dbgscr_100_151

Debug test script.

dbgscr_100_152

Debug test script.

dbgscr_100_153

Debug script for Madarame's Palace flow and progression.

dbgscr_100_154

Debug menu for testing camera and event triggers.

dbgscr_100_155

Debug test script.

dbgscr_100_156

Debug test script.

dbgscr_100_157

Debug test script.

dbgscr_100_159

Debug menu for checking crowd numbers.

dbgscr_100_161

Debug menu for checking crowd numbers.

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Debug menu for unlocking and testing quests.

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Debug menu for testing specific palace dungeons.

dbgscr_150_001

Debug entry for Kamoshida Palace.

dbgscr_151_001

Debug test for Kamoshida Palace start.

dbgscr_151_002

Debug test for Kamoshida Palace Ryuji awakening.

dbgscr_151_003

Debug test for Kamoshida Palace Ann awakening.

dbgscr_151_004

Debug test for Kamoshida Palace main story.

dbgscr_151_005

Debug test for Kamoshida Palace boss day.

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Debug test for Madarame Palace reconnaissance.

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Debug test for Madarame Palace first half.

dbgscr_153_003

Debug test for Madarame Palace Yusuke awakening.

dbgscr_153_004

Debug test for Madarame Palace second half.

dbgscr_153_005

Debug test for Madarame Palace boss day.

dbgscr_154_001

Debug test for Kaneshiro Palace first infiltration.

dbgscr_154_002

Debug test for Kaneshiro Palace Makoto awakening.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.