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dbgscr_200_050

Persona 5 Royal dialogue

File: \dataR.cpk\test\nowatari\debug_script\dbgscr_200_050.bf

Context:Debug menu for search object flags.

SEARCH_OBJ_DEBUG
デバッグ制御
[f 0 5 65278][f 2 1]デバッグ制御[n][e]
SEARCH_OBJ_DEBUG_SEL
  • サーチオブジェフラグ全解禁
  • サーチオブジェフラグ全解除
  • サーチオブジェリセット処理
  • やめる
[f 0 5 65278][f 2 1]サーチオブジェフラグ全解禁[e] [f 0 5 65278][f 2 1]サーチオブジェフラグ全解除[e] [f 0 5 65278][f 2 1]サーチオブジェリセット処理[e] [f 0 5 65278][f 2 1]やめる[e]
Response to selection: サーチオブジェフラグ全解禁
D01_SEARCH_OBJ_TITLE
古城・サーチオブジェ
[f 0 5 65278][f 2 1]古城・サーチオブジェ[n][f 1 1][e]
Response to selection: サーチオブジェフラグ全解除
D01_SEARCH_OBJ_SEL
  • D151_01: /
  • D151_02: /
  • D151_03: /
  • D151_04: /
  • D151_05: /
  • D151_06: /
  • D151_07: /
  • D151_08: /
  • D151_09: /
  • D151_10: /
  • D151_11: /
  • D151_12: /
  • D151_13: /
  • D151_14: /
  • D151_15: /
  • D151_16: /
  • キャンセル
[f 0 5 65278][f 2 1]D151_01: [f 2 4 0]/[f 2 4 16][e] [f 0 5 65278][f 2 1]D151_02: [f 2 4 1]/[f 2 4 17][e] [f 0 5 65278][f 2 1]D151_03: [f 2 4 2]/[f 2 4 18][e] [f 0 5 65278][f 2 1]D151_04: [f 2 4 3]/[f 2 4 19][e] [f 0 5 65278][f 2 1]D151_05: [f 2 4 4]/[f 2 4 20][e] [f 0 5 65278][f 2 1]D151_06: [f 2 4 5]/[f 2 4 21][e] [f 0 5 65278][f 2 1]D151_07: [f 2 4 6]/[f 2 4 22][e] [f 0 5 65278][f 2 1]D151_08: [f 2 4 7]/[f 2 4 23][e] [f 0 5 65278][f 2 1]D151_09: [f 2 4 8]/[f 2 4 24][e] [f 0 5 65278][f 2 1]D151_10: [f 2 4 9]/[f 2 4 25][e] [f 0 5 65278][f 2 1]D151_11: [f 2 4 10]/[f 2 4 26][e] [f 0 5 65278][f 2 1]D151_12: [f 2 4 11]/[f 2 4 27][e] [f 0 5 65278][f 2 1]D151_13: [f 2 4 12]/[f 2 4 28][e] [f 0 5 65278][f 2 1]D151_14: [f 2 4 13]/[f 2 4 29][e] [f 0 5 65278][f 2 1]D151_15: [f 2 4 14]/[f 2 4 30][e] [f 0 5 65278][f 2 1]D151_16: [f 2 4 15]/[f 2 4 31][e] [f 0 5 65278][f 2 1]キャンセル[e]

Related files

89 other files in debug_script.

dbgscr_000_000

Debug scripts for room cleaning and safe room functions.

dbgscr_010_000

Debug script for unlocking features and self-improvement activities.

dbgscr_020_000

Debug menu for testing Confidant ranks, unlocks, and events.

dbgscr_050_000

Debug tool to select the start year and month.

dbgscr_050_004

Debug tool to select a specific date in April to start.

dbgscr_050_005

Debug tool to select a specific date in May to start.

dbgscr_050_006

Debug tool to select a specific date in June to start.

dbgscr_050_007

Debug tool to select a specific date in July to start.

dbgscr_050_008

Debug tool to select a specific date in August to start.

dbgscr_050_009

Debug tool to select a specific date in September to start.

dbgscr_050_010

Debug tool to select a specific date in October to start.

dbgscr_050_011

Debug tool to select a specific date in November to start.

dbgscr_050_012

Debug tool to select a specific date in December to start.

dbgscr_100_000

Debug menu for dungeon skips, flags, and testing scenarios.

dbgscr_100_010

Debug for choosing destination locations within dungeons.

dbgscr_100_150

Debug test script.

dbgscr_100_151

Debug test script.

dbgscr_100_152

Debug test script.

dbgscr_100_153

Debug script for Madarame's Palace flow and progression.

dbgscr_100_154

Debug menu for testing camera and event triggers.

dbgscr_100_155

Debug test script.

dbgscr_100_156

Debug test script.

dbgscr_100_157

Debug test script.

dbgscr_100_159

Debug menu for checking crowd numbers.

dbgscr_100_161

Debug menu for checking crowd numbers.

dbgscr_100_190

Debug menu for unlocking and testing quests.

dbgscr_150_000

Debug menu for testing specific palace dungeons.

dbgscr_150_001

Debug entry for Kamoshida Palace.

dbgscr_151_001

Debug test for Kamoshida Palace start.

dbgscr_151_002

Debug test for Kamoshida Palace Ryuji awakening.

dbgscr_151_003

Debug test for Kamoshida Palace Ann awakening.

dbgscr_151_004

Debug test for Kamoshida Palace main story.

dbgscr_151_005

Debug test for Kamoshida Palace boss day.

dbgscr_153_001

Debug test for Madarame Palace reconnaissance.

dbgscr_153_002

Debug test for Madarame Palace first half.

dbgscr_153_003

Debug test for Madarame Palace Yusuke awakening.

dbgscr_153_004

Debug test for Madarame Palace second half.

dbgscr_153_005

Debug test for Madarame Palace boss day.

dbgscr_154_001

Debug test for Kaneshiro Palace first infiltration.

dbgscr_154_002

Debug test for Kaneshiro Palace Makoto awakening.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.