← Database Search

dbgscr_251_001

Persona 5 Royal dialogue

File: \dataR.cpk\test\nowatari\debug_script\dbgscr_251_001.bf

Context:Debug script for Kamoshida 1st run.

D01_01_CHECK_TITLE
【CP】D01_01:カモシダ1回目
[f 0 5 65278][f 2 1]【CP】D01_01:カモシダ1回目[n][e]
D01_01_CHECK_SEL
  • ★リピート
  • △【e112_101】 目覚めた後、竜司と会話
  • ○【e112_010】 牢屋の外を眺める
  • △【e112_011】 竜司が声を上げる
  • ○【e115_010】 竜司と共に脱出開始
  • △【e115_011】 壊れた橋
  • △【e115_012】 行き止まり
  • ○【e115_014】 橋の上の兵士
  • ○【e115_015】 橋の上バトル明け
  • △【e115_019】 螺旋階段上扉
  • △【e115_020】 エリアチェンジ明け
  • ○【e115_021】 跳ね橋を見て会話
  • ○【e115_101】 モルガナに呼びとめられる
  • △【e116_010】 モルガナのµ内
  • ○【e116_011】 ギミックについて
  • △【e116_013】 橋を渡る(モルガナ初バトル)
  • ●【e116_201】 モルガナ初バトル後
  • ○【e116_020】 牢の前の兵士
  • ○【e116_101】 バトル明け、竜司が奴隷を見る
  • ●【e116_110】 出口を目指す
[f 0 5 65278][f 2 1]★リピート[e] [f 0 5 65278][f 2 1]△【e112_101】 目覚めた後、竜司と会話[e] [f 0 5 65278][f 2 1]○【e112_010】 牢屋の外を眺める[e] [f 0 5 65278][f 2 1]△【e112_011】 竜司が声を上げる[e] [f 0 5 65278][f 2 1]○【e115_010】 竜司と共に脱出開始[e] [f 0 5 65278][f 2 1]△【e115_011】 壊れた橋[e] [f 0 5 65278][f 2 1]△【e115_012】 行き止まり[e] [f 0 5 65278][f 2 1]○【e115_014】 橋の上の兵士[e] [f 0 5 65278][f 2 1]○【e115_015】 橋の上バトル明け[e] [f 0 5 65278][f 2 1]△【e115_019】 螺旋階段上扉[e] [f 0 5 65278][f 2 1]△【e115_020】 エリアチェンジ明け[e] [f 0 5 65278][f 2 1]○【e115_021】 跳ね橋を見て会話[e] [f 0 5 65278][f 2 1]○【e115_101】 モルガナに呼びとめられる[e] [f 0 5 65278][f 2 1]△【e116_010】 モルガナのµ内[e] [f 0 5 65278][f 2 1]○【e116_011】 ギミックについて[e] [f 0 5 65278][f 2 1]△【e116_013】 橋を渡る(モルガナ初バトル)[e] [f 0 5 65278][f 2 1]●【e116_201】 モルガナ初バトル後[e] [f 0 5 65278][f 2 1]○【e116_020】 牢の前の兵士[e] [f 0 5 65278][f 2 1]○【e116_101】 バトル明け、竜司が奴隷を見る[e] [f 0 5 65278][f 2 1]●【e116_110】 出口を目指す[e]

Related files

89 other files in debug_script.

dbgscr_000_000

Debug scripts for room cleaning and safe room functions.

dbgscr_010_000

Debug script for unlocking features and self-improvement activities.

dbgscr_020_000

Debug menu for testing Confidant ranks, unlocks, and events.

dbgscr_050_000

Debug tool to select the start year and month.

dbgscr_050_004

Debug tool to select a specific date in April to start.

dbgscr_050_005

Debug tool to select a specific date in May to start.

dbgscr_050_006

Debug tool to select a specific date in June to start.

dbgscr_050_007

Debug tool to select a specific date in July to start.

dbgscr_050_008

Debug tool to select a specific date in August to start.

dbgscr_050_009

Debug tool to select a specific date in September to start.

dbgscr_050_010

Debug tool to select a specific date in October to start.

dbgscr_050_011

Debug tool to select a specific date in November to start.

dbgscr_050_012

Debug tool to select a specific date in December to start.

dbgscr_100_000

Debug menu for dungeon skips, flags, and testing scenarios.

dbgscr_100_010

Debug for choosing destination locations within dungeons.

dbgscr_100_150

Debug test script.

dbgscr_100_151

Debug test script.

dbgscr_100_152

Debug test script.

dbgscr_100_153

Debug script for Madarame's Palace flow and progression.

dbgscr_100_154

Debug menu for testing camera and event triggers.

dbgscr_100_155

Debug test script.

dbgscr_100_156

Debug test script.

dbgscr_100_157

Debug test script.

dbgscr_100_159

Debug menu for checking crowd numbers.

dbgscr_100_161

Debug menu for checking crowd numbers.

dbgscr_100_190

Debug menu for unlocking and testing quests.

dbgscr_150_000

Debug menu for testing specific palace dungeons.

dbgscr_150_001

Debug entry for Kamoshida Palace.

dbgscr_151_001

Debug test for Kamoshida Palace start.

dbgscr_151_002

Debug test for Kamoshida Palace Ryuji awakening.

dbgscr_151_003

Debug test for Kamoshida Palace Ann awakening.

dbgscr_151_004

Debug test for Kamoshida Palace main story.

dbgscr_151_005

Debug test for Kamoshida Palace boss day.

dbgscr_153_001

Debug test for Madarame Palace reconnaissance.

dbgscr_153_002

Debug test for Madarame Palace first half.

dbgscr_153_003

Debug test for Madarame Palace Yusuke awakening.

dbgscr_153_004

Debug test for Madarame Palace second half.

dbgscr_153_005

Debug test for Madarame Palace boss day.

dbgscr_154_001

Debug test for Kaneshiro Palace first infiltration.

dbgscr_154_002

Debug test for Kaneshiro Palace Makoto awakening.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.