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fscr0155_003_100

Persona 5 Royal dialogue

File: \patch1R.cpk\patch1R.cpk\script\field\fscr0155_003_100.bf

Context:Makoto deciphers a stone slab's riddle to find a way past a giant rolling boulder trap in Futaba's Palace.

Shadow Futaba
D04_03_e296_210_mes01
You're late. What took so long?
[f 0 5 65278][f 2 1][f 4 6 0 8 900 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]You're late. What took so long?[n][f 1 1][e]
Ryuji
D04_03_e296_210_mes02
Urghhh, that's it! I've had it up to here
with her!
[f 0 5 65278][f 2 1][f 4 6 0 2 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7044 65535 0]Urghhh, that's it! I've had it up to here[n]with her![n][f 1 1][e]
Shadow Futaba
D04_03_e296_211_mes01
Look up...
[f 0 5 65278][f 2 1]Look up...[n][f 1 1][e]
Ryuji
D04_03_e296_211_mes02
Huh? Up?
[f 0 5 65278][f 2 1][f 4 6 0 2 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 7183 65535 0]Huh? Up?[n][f 1 1][e]
Makoto
D04_03_e296_211_mes03
The ray of light is even longer now.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]The ray of light is even longer now.[n][f 1 1][e]
Makoto
D04_03_e296_211_mes04
Wait, this shaking...
[f 0 5 65278][f 2 1][f 4 6 0 6 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Wait, this shaking...[n][f 1 1][e]
Morgana
D04_03_e296_211_mes05
Shoot, this is bad! Get back!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1029 65535 0]Shoot, this is bad! Get back![n][f 1 1][e]
Ryuji
D04_03_e296_211_mes06
I'm sick of this bullshit! What the hell
is she thinkin'!?
[f 0 5 65278][f 2 1][f 4 6 0 2 104 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I'm sick of this bullshit! What the hell[n]is she thinkin'!?[n][f 1 1][e]
Ann
D04_03_e296_211_AF_mes01
Uhh, is this what I think...?
[f 0 5 65278][f 2 1][f 4 6 0 4 103 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Uhh, is this what I think...?[n][f 1 1][e]
Morgana
D04_03_e296_211_AF_mes02
Back, back! I am not gonna be
crushed here!
[f 0 5 65278][f 2 1][f 4 6 0 3 4 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Back, back! I am not gonna be[n]crushed here![n][f 1 2 25][e]
Makoto
D04_03_e296_211_AF_mes03
We can't proceed on like this. We need to
do something about that giant boulder.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We can't proceed on like this. We need to[n]do something about that giant boulder.[n][f 1 1][e]
Makoto
MSG_e296_209_000
A stone slab... "When red and blue
align, an illusion will rise. Only
proper guidance shall form a path."
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2156 65535 0]A stone slab... "When red and blue[n]align, an illusion will rise. Only[n]proper guidance shall form a path."[n][f 1 1][e]
Ann
MSG_e296_209_001
Huh? What is it talking about?
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Huh? What is it talking about?[n][f 1 1][e]
Makoto
MSG_e296_209_002
I haven't the slightest idea. It may be
a hint of some kind.
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]I haven't the slightest idea. It may be[n]a hint of some kind.[n][f 1 1][e]
Makoto
MSG_e296_209_003
A stone slab... "When red and blue
align, an illusion will rise. Only
proper guidance shall form a path."
[f 0 5 65278][f 2 1][f 4 6 0 6 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]A stone slab... "When red and blue[n]align, an illusion will rise. Only[n]proper guidance shall form a path."[n][f 1 1][e]
Ann
MSG_e296_209_004
Is that a hint? Hm...
[f 0 5 65278][f 2 1][f 4 6 0 4 0 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Is that a hint? Hm...[n][f 1 1][e]
Makoto
D155_03_miniEV02_ng_mes0
We should hurry after Futaba.
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We should hurry after Futaba.[n][f 1 1][e]

Related files

29 other files in field.

fscr0151_002_120

Joker discovers his unique ability to capture Shadows as Personas, surprising Morgana and Ryuji.

fscr0151_005_110

The team uses a grappling hook to cross a gap, introducing the gadget as a key infiltration tool.

fscr0152_001_140

The Phantom Thieves learn about Palace security levels and how to avoid raising them while sneaking past guards.

fscr0153_000_120

Ann and Yusuke discuss the disturbing reality of the portraits within Madarame's Palace.

fscr0155_002_120

Shadow Futaba forces the team to retrieve a stolen map from a nearby town, altering the dungeon path.

fscr0155_006_110

The team prepares to face a guardian blocking a door in Futaba's Palace.

fscr0155_011_110

The team uses a broken ballista and reflected light to solve environmental puzzles and create a path.

fscr0157_004_120

The party needs a member's card to activate an elevator in Sae's Palace and decides to search a back room.

fscr0157_005_130

Futaba agrees to hack a customer data terminal to help the team gain access to the members' floor.

fscr0157_006_120

Akechi explains that Sae's Palace is rigged to favor prosecutors, as the team is introduced to the casino games.

fscr0157_011_150

The team confronts a Shadow guarding Sae's Will Seed, with Morgana warning of a difficult fight ahead.

fscr0161_001_120

Caroline helps the protagonist recover their spirit and health.

fscr2600_000_000

Caroline and Justine give the protagonist a series of tasks to create powerful Personas, which later reveals Lavenza's identity and gratitude.

fscr3010_000_000

Morgana offers various suggestions for daily activities and reminds the player of upcoming events and deadlines.

fscr3010_010_004

Morgana assists the player in decorating their room with souvenirs and items collected from various locations.

fscr3020_010_002

The shady merchant Tanaka promotes his online store, offering rare items as the player gains member ranks by spending money.

fscr3200_000_000

The player can watch TV to buy items from shopping channels, view news reports on recent events, and check weather forecasts.

fscr4300_000_000

Morgana and Sojiro remind the player of deadlines, social events, and tasks, providing guidance during free periods.

fscr5000_157_070

The team infiltrates Sae's casino, with Futaba noting they've reached the midpoint of the Palace.

fscr5000_162_030

Akechi rejoins the team to help retrieve Futaba and Haru, stating he hopes they can work together effectively.

fscr5000_190_085

The team discovers Mementos has transformed into a surreal prison, showing the influence of Maruki's reality.

fscr6000_029_000

The Phantom Thieves confront Shadow Kiritani, an assassin, debating their moral differences before defeating him.

fscr6000_051_000

The team confronts the overbearing Shadow of Shinya's mother, helping her realize her son is her true happiness.

fscr6000_053_000

They battle the Shadow of Chairman Fukurai, exposing his scamming past and causing him to apologize to Chihaya.

fscr6000_055_000

The team defeats the Shadow of Dr. Oyamada, revealing his jealousy of Takemi and the truth about a patient.

fscr7000_002_000

Bulletin boards display various school notices, including event schedules, rules, and references to the Phantom Thieves.

fscr7000_002_003

In the library, players can borrow books to raise social stats and interact with the student librarian.

fscr7000_009_030

At the laundromat, players can wash sooty Metaverse equipment to reveal stats or pay for Kawakami's service.

fscr7001_000_000

Players can ask Yusuke to duplicate existing skill cards or create new ones using blank cards.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.