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fscr0155_006_110

Persona 5 Royal dialogue

File: \patch1R.cpk\patch1R.cpk\script\field\fscr0155_006_110.bf

Context:The team prepares to face a guardian blocking a door in Futaba's Palace.

Morgana
D04_155_06_ex_chk_mes01
Hey, Joker, I'm getting a certain feeling
from that door...
We're in for a tough battle—are you
ready?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hey, Joker, I'm getting a certain feeling[n]from that door...[n][f 1 1][e][f 0 5 65278][f 2 1][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1027 65535 0]We're in for a tough battle—are you[n]ready?[n][f 1 1][e]
D04_155_06_ex_chk_selA
  • Sure am.
  • Just a moment.
[f 0 5 65278][f 2 1]Sure am.[e] [f 0 5 65278][f 2 1]Just a moment.[e]
Response to selection: Sure am.
Morgana
D04_155_06_ex_chk_selA_1
All right. Just make sure you're fully
prepared before you enter.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]All right. Just make sure you're fully[n]prepared before you enter.[n][f 1 1][e]
Response to selection: Just a moment.
???
D04_155_06_ex_btl_mes01
STUPID THIEVES... TO THINK YOU
ACTUALLY COME HERE...
YOU NOT PASS. HERE YOU DIE!
[f 0 5 65278][f 2 1]STUPID THIEVES... TO THINK YOU[n]ACTUALLY COME HERE...[n][f 1 1][e][f 0 5 65278][f 2 1]YOU NOT PASS. HERE YOU DIE![n][f 1 1][e]
Morgana
D04_155_06_ex_btl_mes02
Here it comes! Get ready, guys!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Here it comes! Get ready, guys![n][f 1 1][e]

Related files

29 other files in field.

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Joker discovers his unique ability to capture Shadows as Personas, surprising Morgana and Ryuji.

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The team uses a grappling hook to cross a gap, introducing the gadget as a key infiltration tool.

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The Phantom Thieves learn about Palace security levels and how to avoid raising them while sneaking past guards.

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Ann and Yusuke discuss the disturbing reality of the portraits within Madarame's Palace.

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Shadow Futaba forces the team to retrieve a stolen map from a nearby town, altering the dungeon path.

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Makoto deciphers a stone slab's riddle to find a way past a giant rolling boulder trap in Futaba's Palace.

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The team uses a broken ballista and reflected light to solve environmental puzzles and create a path.

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The party needs a member's card to activate an elevator in Sae's Palace and decides to search a back room.

fscr0157_005_130

Futaba agrees to hack a customer data terminal to help the team gain access to the members' floor.

fscr0157_006_120

Akechi explains that Sae's Palace is rigged to favor prosecutors, as the team is introduced to the casino games.

fscr0157_011_150

The team confronts a Shadow guarding Sae's Will Seed, with Morgana warning of a difficult fight ahead.

fscr0161_001_120

Caroline helps the protagonist recover their spirit and health.

fscr2600_000_000

Caroline and Justine give the protagonist a series of tasks to create powerful Personas, which later reveals Lavenza's identity and gratitude.

fscr3010_000_000

Morgana offers various suggestions for daily activities and reminds the player of upcoming events and deadlines.

fscr3010_010_004

Morgana assists the player in decorating their room with souvenirs and items collected from various locations.

fscr3020_010_002

The shady merchant Tanaka promotes his online store, offering rare items as the player gains member ranks by spending money.

fscr3200_000_000

The player can watch TV to buy items from shopping channels, view news reports on recent events, and check weather forecasts.

fscr4300_000_000

Morgana and Sojiro remind the player of deadlines, social events, and tasks, providing guidance during free periods.

fscr5000_157_070

The team infiltrates Sae's casino, with Futaba noting they've reached the midpoint of the Palace.

fscr5000_162_030

Akechi rejoins the team to help retrieve Futaba and Haru, stating he hopes they can work together effectively.

fscr5000_190_085

The team discovers Mementos has transformed into a surreal prison, showing the influence of Maruki's reality.

fscr6000_029_000

The Phantom Thieves confront Shadow Kiritani, an assassin, debating their moral differences before defeating him.

fscr6000_051_000

The team confronts the overbearing Shadow of Shinya's mother, helping her realize her son is her true happiness.

fscr6000_053_000

They battle the Shadow of Chairman Fukurai, exposing his scamming past and causing him to apologize to Chihaya.

fscr6000_055_000

The team defeats the Shadow of Dr. Oyamada, revealing his jealousy of Takemi and the truth about a patient.

fscr7000_002_000

Bulletin boards display various school notices, including event schedules, rules, and references to the Phantom Thieves.

fscr7000_002_003

In the library, players can borrow books to raise social stats and interact with the student librarian.

fscr7000_009_030

At the laundromat, players can wash sooty Metaverse equipment to reveal stats or pay for Kawakami's service.

fscr7001_000_000

Players can ask Yusuke to duplicate existing skill cards or create new ones using blank cards.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.