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fscr0157_011_150

Persona 5 Royal dialogue

File: \patch1R.cpk\patch1R.cpk\script\field\fscr0157_011_150.bf

Context:The team confronts a Shadow guarding Sae's Will Seed, with Morgana warning of a difficult fight ahead.

Makoto
D06_157_11_ex_chk_mes01
Sis's Will Seed is just ahead...
[f 0 5 65278][f 2 1][f 4 6 0 6 100 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2159 65535 0]Sis's Will Seed is just ahead...[n][f 1 1][e]
Makoto
D06_157_11_ex_chk_mes02
Sorry, but you'll be letting us through!
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Sorry, but you'll be letting us through![n][f 1 1][e]
Morgana
D06_157_11_ex_chk_mes03
Hold on, Queen—I'm getting the feeling
that this one's gonna be a headache.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]Hold on, Queen—I'm getting the feeling[n]that this one's gonna be a headache.[n][f 1 1][e]
Morgana
D06_157_11_ex_chk_mes04
We'll probably want to be as ready
as possible for this fight. Are we,
Joker?
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]We'll probably want to be as ready[n]as possible for this fight. Are we,[n]Joker?[n][f 1 1][e]
D06_157_11_ex_chk_selA
  • We sure are.
  • Hold on a sec.
[f 0 5 65278][f 2 1]We sure are.[e] [f 0 5 65278][f 2 1]Hold on a sec.[e]
Response to selection: We sure are.
Morgana
D06_157_11_ex_chk_selA_1
Sounds good. Make sure we're nice
and ready.
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1136 65535 0]Sounds good. Make sure we're nice[n]and ready.[n][f 1 1][e]
Response to selection: Hold on a sec.
Morgana
D06_157_11_ex_chk_re_mes
Then let's go. Brace yourself, Joker!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 1099 65535 0]Then let's go. Brace yourself, Joker![n][f 1 1][e]
Shadow
D06_157_11_ex_btl_mes01
Oh dear... Guests? Here? Excuse me,
ladies and gentlemen...
I do apologize, but this area is off-limits
to guests. Please take your leave.
[f 0 5 65278][f 2 1]Oh dear... Guests? Here? Excuse me,[n]ladies and gentlemen...[n][f 1 1][e][f 0 5 65278][f 2 1]I do apologize, but this area is off-limits[n]to guests. Please take your leave.[n][f 1 1][e]
Makoto
D06_157_11_ex_btl_mes02
Oh, it's no problem for the manager's
sister, though—YOU'RE the one who's
out of here!
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2108 65535 0]Oh, it's no problem for the manager's[n]sister, though—YOU'RE the one who's[n]out of here![n][f 1 1][e]
Makoto
D06_157_11_ex_btl_af_mes
And that takes care of that! Let's move.
[f 0 5 65278][f 2 1][f 4 6 0 6 102 0 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0][f 3 1 8 2 1 2165 65535 0]And that takes care of that! Let's move.[n][f 1 1][e]
Morgana
D06_157_11_ex_btl_af_mes_2
All right, Joker! Grab it and get us outta here!
[f 0 5 65278][f 2 1][f 4 6 0 3 2 65535 0][f 4 10 65535 0 0][f 4 25 1 65535 0 0]All right, Joker! Grab it and get us outta here![n][f 1 1][e]

Related files

29 other files in field.

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Joker discovers his unique ability to capture Shadows as Personas, surprising Morgana and Ryuji.

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The team uses a grappling hook to cross a gap, introducing the gadget as a key infiltration tool.

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The Phantom Thieves learn about Palace security levels and how to avoid raising them while sneaking past guards.

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Ann and Yusuke discuss the disturbing reality of the portraits within Madarame's Palace.

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Shadow Futaba forces the team to retrieve a stolen map from a nearby town, altering the dungeon path.

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Makoto deciphers a stone slab's riddle to find a way past a giant rolling boulder trap in Futaba's Palace.

fscr0155_006_110

The team prepares to face a guardian blocking a door in Futaba's Palace.

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The team uses a broken ballista and reflected light to solve environmental puzzles and create a path.

fscr0157_004_120

The party needs a member's card to activate an elevator in Sae's Palace and decides to search a back room.

fscr0157_005_130

Futaba agrees to hack a customer data terminal to help the team gain access to the members' floor.

fscr0157_006_120

Akechi explains that Sae's Palace is rigged to favor prosecutors, as the team is introduced to the casino games.

fscr0161_001_120

Caroline helps the protagonist recover their spirit and health.

fscr2600_000_000

Caroline and Justine give the protagonist a series of tasks to create powerful Personas, which later reveals Lavenza's identity and gratitude.

fscr3010_000_000

Morgana offers various suggestions for daily activities and reminds the player of upcoming events and deadlines.

fscr3010_010_004

Morgana assists the player in decorating their room with souvenirs and items collected from various locations.

fscr3020_010_002

The shady merchant Tanaka promotes his online store, offering rare items as the player gains member ranks by spending money.

fscr3200_000_000

The player can watch TV to buy items from shopping channels, view news reports on recent events, and check weather forecasts.

fscr4300_000_000

Morgana and Sojiro remind the player of deadlines, social events, and tasks, providing guidance during free periods.

fscr5000_157_070

The team infiltrates Sae's casino, with Futaba noting they've reached the midpoint of the Palace.

fscr5000_162_030

Akechi rejoins the team to help retrieve Futaba and Haru, stating he hopes they can work together effectively.

fscr5000_190_085

The team discovers Mementos has transformed into a surreal prison, showing the influence of Maruki's reality.

fscr6000_029_000

The Phantom Thieves confront Shadow Kiritani, an assassin, debating their moral differences before defeating him.

fscr6000_051_000

The team confronts the overbearing Shadow of Shinya's mother, helping her realize her son is her true happiness.

fscr6000_053_000

They battle the Shadow of Chairman Fukurai, exposing his scamming past and causing him to apologize to Chihaya.

fscr6000_055_000

The team defeats the Shadow of Dr. Oyamada, revealing his jealousy of Takemi and the truth about a patient.

fscr7000_002_000

Bulletin boards display various school notices, including event schedules, rules, and references to the Phantom Thieves.

fscr7000_002_003

In the library, players can borrow books to raise social stats and interact with the student librarian.

fscr7000_009_030

At the laundromat, players can wash sooty Metaverse equipment to reveal stats or pay for Kawakami's service.

fscr7001_000_000

Players can ask Yusuke to duplicate existing skill cards or create new ones using blank cards.

Font License Info: Agane font was used for dialogues, made byDanilo De Marco.